![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
|
![]()
ive only ever used it in MP with my mate, i only wanted to see what it was like and it is very very big, it was very easy to sink ships and the torps loaded in a matter of mins due the huge amount of crew. i have no quarrels with it but i can see it would be hard to use in the shallows
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
|
![]()
To get firing solution you need bearing and range two points in time. Then you just need some simple geometry and maths to get AOB and speed.
Normally you get all of this with the periscope. With the IXX you get bearing with the hydrophones and range with the active sonar. The only disadvantage is that you need to do it at least twice and it takes practice to get good situational awareness just through sound.
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
|
![]()
sounds like good practice and sounds like more fun than simple auto targeting but again sounds like it takes a lot of practice
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#4 | |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#5 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
|
![]()
quality thanx im gonna take time out and learn this as it seems to add a new dimension to the game for me, im probably a bit behind the times on this
![]()
__________________
![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|