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Old 01-02-07, 04:43 PM   #16
LeafsFan
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Originally Posted by elite_hunter_sh3
get at least 1gb more ram 512 is no enough or barely is for gwx. i got 4 gb ram works fine
512 is cutting it close.

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Old 01-02-07, 04:45 PM   #17
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Originally Posted by RedMenace
Quote:
Originally Posted by danlisa
Try increasing your Windows Virtual Memory. Windows will use HDD space and use it like RAM.

Control Panel>System>Advanced>Performance Settings>Advanced>Virtual Memory Change.

Then Reboot. (mine is around 4GB)

Try it, might work.
Once I am in the virtual memory change screen, what should I input where?
Initial Size = 1536
Max = 3052

Remember to hit SET, then OK, then apply blah blah etc. REBOOT.
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Old 01-02-07, 05:51 PM   #18
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@Red Menace,

Try defragging your HD and doing a disk cleanup... Sometimes doing basic stuff like that can help.

However, in the GWX manual we recommend 1 gb RAM... Plain old Stock SH3 runs a little rough with less than a gig.

Also, granted I'm not too familiar with Radeon video cards... but what I see is a 128mb card. 256mb should have been what they recommended... 256mb cards handle data bottlenecks better.

That being said, the graphics demand on your PC using GWX is LOWER than in GW 1.1a.

There are more graphics in GWX... but they've all been reduced to stock sizes and re-packed into .dat files wherever they could be to increase performance.

Load times are longer because we've put a lot of new units and campaign scripting in... but once the load-up is finished... performance appears to be better overall.

I'm not sure what else to add here.:hmm:
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Old 01-02-07, 06:07 PM   #19
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One of my computers have 512MB RAM, and it runs the game, so thats not it. May be a combo of bottlenecks, though.
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Old 01-02-07, 06:53 PM   #20
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HAHAHAHA I GOT IT WORKING!

Thanks to EVERYONE here who gave their 2 cents, if it wasn't for you guys responding so fast, I would've given up long ago.

Anyway, danlisa's virtual memory idea is what I think did the trick. Thanks, danlisa!


Again, thanks to everyone here who gave a damn.

Happy Huntin'
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Old 01-02-07, 07:30 PM   #21
stabiz
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Now go through the English Channel just to make sure its working.
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Old 01-02-07, 07:33 PM   #22
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Quote:
Originally Posted by stabiz
Now go through the English Channel just to make sure its working.
Or attack Gibralter in 1945.
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Old 01-02-07, 07:40 PM   #23
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by stabiz
Now go through the English Channel just to make sure its working.
Or attack Gibralter in 1945.
Or do as the Mad Kpt here does have a shoot out with a Dido with your deck gun
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Old 01-02-07, 07:53 PM   #24
stabiz
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Quote:
Originally Posted by Kpt. Lehmann
Quote:
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Now go through the English Channel just to make sure its working.
Or attack Gibralter in 1945.
No problem with my secret B-52 mod. Ingame:

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Old 01-02-07, 08:43 PM   #25
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Quote:
Originally Posted by stabiz
Quote:
Originally Posted by Kpt. Lehmann
Quote:
Originally Posted by stabiz
Now go through the English Channel just to make sure its working.
Or attack Gibralter in 1945.
No problem with my secret B-52 mod. Ingame:

Is that real? I cant tell but the bombs doesnt look real but the plane is real(sry if u dont understand what Im sayin).
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Old 01-02-07, 08:58 PM   #26
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Default virtual memory change

Someone remarked they had changed their virtual memory to

Initial size = 1536
Max = 3052

but shouldn't it be

Initial size = 1536
Max = 3072 (since this number and not 3052 is twice times 1536?) I just noticed this, but I don't know bc I'm not computer savvy by any stretch of the imagination. And if not why 3052?
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Old 01-03-07, 07:19 AM   #27
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The virtual memory solution might be the right one or course, but I encountered the same situation last night when loading a saved game, just after leaving port about 200 Km. The only way I got things working again was to back-up my career files and do a full uninstall/re-install. I presumed I must have made a mistake in installing the Dec 23 corrections mod. Not rolling back or deactivating existing mods or some such, I couldn't recall clearly. Anyway, after a reinstall and re-activation of all the mods starting with the Dec 23rd, everything worked fine. Pasted the career files so I hadn't lost anything.
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Old 01-03-07, 09:10 AM   #28
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Quote:
Originally Posted by RedMenace
HAHAHAHA I GOT IT WORKING!

Thanks to EVERYONE here who gave their 2 cents, if it wasn't for you guys responding so fast, I would've given up long ago.

Anyway, danlisa's virtual memory idea is what I think did the trick. Thanks, danlisa!


Again, thanks to everyone here who gave a damn.

Happy Huntin'
Now, save up some money and get a second stick of 512 RAM. It will do wonders for the health of your computer and you
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