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#3 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
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Trust me, the values for the AI detection are in the sim.cfg
![]() I mean that issue that in GWX AI's hydrophones can hear you regardless of what you do to be silent. I noticed this on my first patrol and tested it in DC pursuits once in shallow water and another time at a depth of 70 - 100 meters. I'm now trying to understand why the "use crew efficency" on the hydrophones was removed, GWX dev's are experts, and so I think there must be a reason for this. |
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