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Old 12-17-06, 05:24 AM   #1
THE_MASK
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Ok i see . I started in 1939 from willhelmshaven to a BE grid ia a V type and yes , i can notice the sub uses more fuel . I think the current fuel usage is more realistic . I also think that as the captain in charge you now have to worry about fuel in a serious way and maybe you should have made a decision to turn back when it looked like fuel was nearing half way . I actually think its fantastically realistic and something extra for me to plan . cheers.
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Old 12-17-06, 06:46 AM   #2
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Quote:
I used a lot IX-B boats with supercharger upgrade and the best speed is 9 knts

another way to save fuel is dive during day or storms, it also helps detect enemy ships by hidrophone.
DITTO

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I think the current fuel usage is more realistic . I also think that as the captain in charge you now have to worry about fuel in a serious way and maybe you should have made a decision to turn back when it looked like fuel was nearing half way . I actually think its fantastically realistic and something extra for me to plan.
True

You always have the option to disable 'realistic fuel' if you so wish
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Old 12-17-06, 06:52 AM   #3
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I just went from Kiel to AN64 and back myself. I didn't have enough fuel to even make it to Wilhelmshaven and had to hit 'Esc' to quit.

And as was stated, sometimes moving slower uses more fuel. Page 10-5 of the Stars! manual (this was back in the days when games had manuals, see) has an example:
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Let's say you have a fleet that can can travel at warp 5 for 3mg per year of travel. A journey of 100ly would take 4 years and use 12mg of fuel. If you slowed down to warp 4 it would only cost 2mg per year of travel, but the journey would take 7 years for a total of 14mg of fuel. This is a case where it is more economical to go at the faster speed.
Also keep in mind that after diving, you have to recharge your battery. Thus, submerging as much as possible is not a recommendable strategy.
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Old 12-17-06, 11:44 AM   #4
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Quote:
Originally Posted by sober
Ok i see . I started in 1939 from willhelmshaven to a BE grid ia a V type and yes , i can notice the sub uses more fuel . I think the current fuel usage is more realistic . I also think that as the captain in charge you now have to worry about fuel in a serious way and maybe you should have made a decision to turn back when it looked like fuel was nearing half way . I actually think its fantastically realistic and something extra for me to plan . cheers.
My consumption problem could be due to sabotage or a worn engine as someone else suggested - I'll look into that. EDIT: Malfunctions and sabotage are not switched on in SH3C.

But apart from that, on the 'realism' thing, I know the Type II is a coastal boat, so how real is it to set a patrol objective that requires me to go from Kiel to the Hebrides and back in a coastal sub?

Last edited by Kiwi Commandant; 12-17-06 at 12:13 PM.
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Old 12-17-06, 11:46 AM   #5
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Quote:
Originally Posted by Kiwi Commandant
Quote:
Originally Posted by sober
Ok i see . I started in 1939 from willhelmshaven to a BE grid ia a V type and yes , i can notice the sub uses more fuel . I think the current fuel usage is more realistic . I also think that as the captain in charge you now have to worry about fuel in a serious way and maybe you should have made a decision to turn back when it looked like fuel was nearing half way . I actually think its fantastically realistic and something extra for me to plan . cheers.
My consumption problem could be due to sabotage or a worn engine as someone else suggested - I'll look into that.

But apart from that, on the 'realism' thing, I know the Type II is a coastal boot, so how real is it to set a patrol objective that requires me to go from Kiel to the Hebrides and back in a coastal sub?
You can set your own grid through SH3commander
I like to go to the Baltic on first patrol and catch some Polish shipping
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Old 12-17-06, 11:58 AM   #6
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[Quote BBW: You can set your own grid through SH3commander
I like to go to the Baltic on first patrol and catch some Polish shipping[/quote]

I guess that's right BBW but setting my own patrol orders/objective via SH3C doesn't seem very real to me either. My superior officer says "Your mission is to ..." and I say "Nah, I want to do this...".
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Old 12-17-06, 12:14 PM   #7
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Quote:
Originally Posted by Kiwi Commandant
[Quote BBW: You can set your own grid through SH3commander
I like to go to the Baltic on first patrol and catch some Polish shipping
I guess that's right BBW but setting my own patrol orders/objective via SH3C doesn't seem very real to me either. My superior officer says "Your mission is to ..." and I say "Nah, I want to do this...".[/quote]

True but you set the grid before any is assigned technically your not breaking orders :rotfl:
After a couple of close patrols in a type II I go where Bdu sends me
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Old 12-17-06, 12:27 PM   #8
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True but you set the grid before any is assigned technically your not breaking orders :rotfl:
After a couple of close patrols in a type II I go where Bdu sends me
And in a type II...that shouldn't be very far lol :rotfl:
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Old 12-17-06, 03:20 PM   #9
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It drives me up the wall when people say that diving in the day saves fuel.

For example.
If you use 1unit of fuel to go 100km on the surface in one day and you use 1 unit of fuel to go 100km on the surface the next day then you have used 2 units of fuel to go 200km.

You will use 0 units of fuel to 100km submerged in one day
However you will use 1.2 units of fuel the next day to recharge the batteries and another 1 unit of fuel at the same time to make you go another 100km. You have now used 2.2 units of fuel to go 200km

The extra 0.2 units of fuel is used because there is efficiency loss in both charging the batteries and running the e-motors.

Staying underwater does not save fuel or increace range!


numbers not accurate
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