SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-13-06, 07:50 PM   #1
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,274
Downloads: 90
Uploads: 0


Default

It is simply a part of the realism that many wanted and received with GW. Vanilla version not only told you what kind of ship but also, color, how many aboard, what port it was heading to, what movie was playing on the fantail and who is dining with the Captain tonight. It just added some realism and makes you have to make an approach like the u-boat to identify friend or foe.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 12-14-06, 01:19 AM   #2
Monocell
Watch
 
Join Date: Dec 2006
Posts: 17
Downloads: 0
Uploads: 0
Default

I don't really get it. Maybe I have installed GW the wrong way somehow, but in my game unidentified ships show up as "troop ship" or "cargo" or "destroyer", but when I use the recognition manual they only show up as "contact". Wouldn't it make more sense the other way around?
Monocell is offline   Reply With Quote
Old 12-14-06, 06:29 AM   #3
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

If you haven't installed the generic map contacts mod you don't need the recognition manual for recognition. And if you play with auto targetting you don't need it at all. But yes I think you're correct it should have been the other way around. So have you installed the generic map contacts???
melnibonian is offline   Reply With Quote
Old 12-14-06, 09:34 AM   #4
Monocell
Watch
 
Join Date: Dec 2006
Posts: 17
Downloads: 0
Uploads: 0
Default

Yes, I have installed generic contact names.

Are you saying that the ship type show up automatically in vanilla SH3? I've never played the game without GW so I wouldn't know.
Monocell is offline   Reply With Quote
Old 12-14-06, 12:50 PM   #5
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

OK if you want to see the ship types in the map and in the periscope view (e.g. Hunt Destroyer instead of Ship and Warship or Merchant instead of contact) you need to reinstall GW but this time make sure you do not add the generic contacts mod.
melnibonian is offline   Reply With Quote
Old 12-17-06, 12:26 PM   #6
buntmann
Nub
 
Join Date: Dec 2006
Posts: 3
Downloads: 0
Uploads: 0
Default

Thanks guys, names are back to normal again.

Just installed GWX btw, i'm on my first patrol.

BTW i read in the GWX documentation they recommend german audio samples but english texts (for not fluently german speaking folks). How do i get this? i only got language selection during original game install, how do i get from where i am now (english texts and audio) to english texts + german audio ?
buntmann is offline   Reply With Quote
Old 12-17-06, 12:39 PM   #7
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

When the game has loaded there is an options screen
Choose from there
It will take a while at times as it has already loaded the English voices and has to swap so dont be impatient
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:16 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.