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Old 12-09-06, 02:49 AM   #1
JScones
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Quote:
Originally Posted by Venatore
Thanks JScones,

I've noticed you have also updated "MD5 Compare Version 0.9.0" on your site, I have found this to be a very valuable software product.

Once again thankyou for your hard work & contribution to this forum.

Thanks. I originally developed a quick-and-dirty MD5 comparer for the purposes of GWX Beta testing. But when I looked around to see what already existed, I found that they were either command line based (and hence non-intuitive) or single file compare only (I'm talking the free and easily accessible ones here). So I re-wrote mine. It supports single file compare either by hash or by file, and by recognising standard MD5 files, supports multi file compare. It also creates standard MD5 files which are compatible with *any* MD5 application that reads standard MD5 files.

I've kept it at v0.9.0 because I haven't developed a help file yet and there are some fancy features I still want to add. But as it is, it's fully functional and should suit most users.

FYI MD5 hashes for GWX d/l files will be clearly listed for users to verify the integrity of their d/l *before* running the installer. An MD5 file will also be made available which can be opened in MD5Compare and which will do all the comparing automatically for you.
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Old 12-09-06, 03:59 AM   #2
peterloo
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GOOD Job man, just waiting for GWX to fall from my chimmey
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Old 12-09-06, 05:34 AM   #3
Lanzfeld
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Why did you get rid of the GW 24 hour fatigue model?
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Old 12-09-06, 06:14 AM   #4
Jimbuna
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Cheers JSc...another piece of 'pure genius'
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Old 12-09-06, 06:32 AM   #5
Mr.Fleck
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Thank you very much for the new release! Playing at WaW would almost be impossible without SH3 Commander.

Cheers!
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Old 12-09-06, 06:43 AM   #6
raymond6751
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I also want to know why the listed changes were made, i.e. 24 hour fatigue.

My main question is why one would use this new version. I plan to get GWX and now wonder if it will work with the old Commander???

If I am happy with the present version, nothing I have read will entice me to switch up.

Therefor it is important to me, and perhaps other, to know if it is going to be necessary. Someone also mentioned that it might be included with GWX. Would that be an optional install?

signed
A happy user of former version

Thanks for all of it.
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Old 12-09-06, 07:26 AM   #7
JScones
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Quote:
Originally Posted by raymond6751
I also want to know why the listed changes were made, i.e. 24 hour fatigue.
You'll have to wait for Kpt Lehmann to answer this one - it was removed at his request.

Quote:
Originally Posted by raymond6751
My main question is why one would use this new version.
  • Players that tend to forget to rollback (or don't know that they should) will like the new auto-reminder. No excuses for not rolling back now.
  • Players who have installed the latest and greatest ships will benefit from thousands of new ship names added for these new classes.
  • Players who don't like the default inclusion of malfunction effects and are not competent/confident with editing text files will be happy now that they have full control simply via a selectable option within the Options screen.
  • Players who use MultiSH3 will like that their Personnel Files are now grouped by SH3 installation.
  • Players who dock at milk cows will now appreciate the removal of the simulated milk cow strategy.
But if none of this appeals to you - don't d/l it. But as all changes were based on user feedback, I have a feeling that quite a few appreciative people will want to use it.

Quote:
Originally Posted by raymond6751
I plan to get GWX and now wonder if it will work with the old Commander???
GWX provides updated Cfg files that will make it compatible with R2.6.0 or greater. GWX will not support SH3Cmdr R2.5 or lower. This is at my request.

Quote:
Originally Posted by raymond6751
If I am happy with the present version, nothing I have read will entice me to switch up.
Fine. No-one is forcing you. But thanks for your feedback.

Quote:
Originally Posted by raymond6751
Someone also mentioned that it might be included with GWX. Would that be an optional install?
No, SH3Cmdr will not be included with GWX.
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Old 12-09-06, 08:42 AM   #8
Kpt. Lehmann
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Quote:
Originally Posted by Lanzfeld
Why did you get rid of the GW 24 hour fatigue model?
The 24 hour fatigue mod was too problematic (and apparently buggy) for us to continue to support in light of our solid 8 hour version which is more historically correct anyway.

Furthermore, had we chosen to retain the 24 hour fatigue mod, it would have meant that I'd have to keep track of three versions of the basic.cfg. (Long story.... having to do with an optional mod which requires a modification to the basic.cfg which is unrelated to fatigue.)
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