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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I've kept it at v0.9.0 because I haven't developed a help file yet and there are some fancy features I still want to add. But as it is, it's fully functional and should suit most users. FYI MD5 hashes for GWX d/l files will be clearly listed for users to verify the integrity of their d/l *before* running the installer. An MD5 file will also be made available which can be opened in MD5Compare and which will do all the comparing automatically for you. |
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#2 |
Commander
![]() Join Date: Sep 2006
Posts: 462
Downloads: 2
Uploads: 0
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GOOD Job man, just waiting for GWX to fall from my chimmey
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__________________
Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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#3 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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Why did you get rid of the GW 24 hour fatigue model?
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#4 |
Chief of the Boat
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Cheers JSc...another piece of 'pure genius'
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#5 |
Planesman
![]() Join Date: May 2005
Location: Germany
Posts: 197
Downloads: 0
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Thank you very much for the new release! Playing at WaW would almost be impossible without SH3 Commander.
![]() Cheers! Mr.Fleck |
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#6 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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I also want to know why the listed changes were made, i.e. 24 hour fatigue.
My main question is why one would use this new version. I plan to get GWX and now wonder if it will work with the old Commander??? If I am happy with the present version, nothing I have read will entice me to switch up. Therefor it is important to me, and perhaps other, to know if it is going to be necessary. Someone also mentioned that it might be included with GWX. Would that be an optional install? signed A happy user of former version Thanks for all of it. ![]() |
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#7 | |||||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#8 | |
GWX Project Director
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Furthermore, had we chosen to retain the 24 hour fatigue mod, it would have meant that I'd have to keep track of three versions of the basic.cfg. ![]() |
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