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Old 12-07-06, 05:12 PM   #1
Carotio
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Default [MOD beta released] World Map mod

Hi there!

As I currently don't need to work much more on this mod, I hereby release a preview on the work!

It's mostly a campaign land layer mod, but I have built in the improved Helgoland mod as I did in GW-UA, plus added a lot of the 3D harbours which GW didn't offer, but as Uboat War Ace did, plus I added some myself!

This means, it will probably work with stock, GW1.0/1.1a and NYGM, but I doubt it will work with the upcoming GWX without some adjustment....

You can look on several map screenshots here:
http://carotio.cabspace.com/Carotios.../WorldMap.html

But notice, I have shown only images from 1939 and a single one from 1940. Rest assured that I have worked on all the cities and countries so that they will change side/colour according to war progress! I have used maps, books and internet pages for my research, so if I have made errors, please give me only construtive criticism, if you can guide me to an internet page, which claims other dates and such! A few cities, I only had axis conquest date, or allied conquest date, so sometimes, I have had to guess or make up a corresponding conquest date compared with the surrounding cities, where I had the precise date of conquest! So it can't be 100% accurate, but it's D4mn close!

It will be available through my site and probably also UBRS!

**************************
And to all:
I have packed the mod with winrar now, and I have tried another host than RS - did I hear someone say: YAHOOOOOOOOOOOOO!!!!

Carotios_World_Map-1.0beta.part1.rar
http://www.mediafire.com/?8ymzmui4mgz
Carotios_World_Map-1.0beta.part2.rar
http://www.mediafire.com/?dyuh4u0ygh4

In order to test it, when giving me feedback, then please don't forget to tell me this:
PC: CPU, ram and graphics
SH3: which other mods (enabled before/after my mod!)

Instructions:
download both parts into the same library on your harddrive, and be sure that the files are named as written above!
Then you right-click part 1 file and choose unpack here using winrar!
When unpacked you move the library to the MODS folder created by JSGME and you use that program to enable it!
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Last edited by Carotio; 12-09-06 at 09:36 AM.
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Old 12-07-06, 05:20 PM   #2
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Carotio: D**n good work, mate!!!!!!!!!!
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Old 12-07-06, 05:22 PM   #3
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Looks good! Lots of hard work there.
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Old 12-07-06, 05:33 PM   #4
Carotio
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I was just thinking: does anybody want it to test it now?

Cause, futher work will only consist of one file, which is campaign_LND.mis, which again will be a second download of 1650-2000kb, which isn't that much!
As of now, it's 257mb (the terrain files are 239mb alone...)

I could upload it to RapidShare, as I usually do, so you could have it later tonight or tomorrow, wherever in the world you are...
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Old 12-07-06, 09:06 PM   #5
GT182
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Outstanding work Carotio. ~S!~

Please don't take this wrong as I know you've worked hard on this just by looking at your maps in your link. These are my thoughts only after reading Anvart's reply, as it got me thinking(and that's not always a good thing..LOL):

Are all the inland cities necessary even tho it adds more realism to the map? Great eyecandy tho.

Will all of them added, will it bog down computers that meet only the minimum requirements for SHIII? Not all players have computers with highend graphics cards, powerful CPUs, 1GB or more of RAM, or large HDDs.

If it's possible, could you also do the maps with only the coastal cities and airfields of both sides? That might help them out and they'd be able to use your map mod. Or I could be wrong... and usually am.... and it won't affect anyones computer.

For those that do have the high end computers I'm sure they'll be grabbing your map mod as fast as they can. I sure will and can test it if you'd like once I RTB from my patrol. I'm only using visual mods and no RUB, GW, NYGM or other mod of that type. And to help those that get it, could you make it compatable with the JSGME mod installer? It will help get it in easier and safer, plus easier to take out when one wishes.

Quote:
Cause, futher work will only consist of one file, which is campaign_LND.mis, which again will be a second download of 1650-2000kb, which isn't that much!
As of now, it's 257mb (the terrain files are 239mb alone...)
Does this mean we'll see more terrain changes? I'm not sure I understand what you mean saying it's 239mb.
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Old 12-07-06, 09:12 PM   #6
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@Carotio: Impressive!
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Old 12-07-06, 09:35 PM   #7
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amazing work and a very good addon to the game ... but i agree that you should focus on the coastal and big river locations and ... capital cities ( either strategicly or important events in war )

this would make your work a bit easyer i think

in any case THIS IS A GREAT WORK
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Old 12-07-06, 09:45 PM   #8
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WOW!

That's very impressive Carotio, a lot of hard work there, looking forward to the finished result! A couple of questions:
1) What size is the file (including locations.cfg), as I have 56k modem only.
2) I am running a version of HT147 no mines merged with HT146 mines (this has been done as I cannot open the standard HT147 version with SH3 editor for some reason), there will probably be a double up of cities/ports with the SCR layer so may have to delete some from LND layer, is there likely to be any probs here?
3) What version of SCR do you use?
Sorry about the questions, just preparing myself for the possable job ahead!
Many thanks.
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Old 12-09-06, 04:11 PM   #9
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I don't wanna pop the party now, but Luleå,Umeå and Vasa is spelled wrong on there....
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Old 12-09-06, 04:56 PM   #10
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Quote:
Originally Posted by Biggles
I don't wanna pop the party now, but Luleå,Umeå and Vasa is spelled wrong on there....
It was a choice for Luleå and Umeå to choose aa instead of å, which had a strange appearence on the map, just like the danish ø, where I chose ö instead!
Vaasa in Finland is not misspelled. It is Vaasa and not Vasa in my atlas!
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Old 12-12-06, 04:03 AM   #11
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I think this is going to be a damn good thing. consider this a instant dl.

i really happy you guys have been working on.
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Old 12-09-06, 06:56 PM   #12
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Relax mate! I suppose that I think that those "a" looks like "o",but it seems that I was wrong.......btw,happy birthday biggles, on your 16th birthday.....
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Old 12-09-06, 07:07 PM   #13
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OK we get the hint

Happy Birthday Biggles
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Old 12-09-06, 07:22 PM   #14
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Quote:
Originally Posted by bigboywooly
OK we get the hint

Happy Birthday Biggles

cheers:rotfl:
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Old 12-10-06, 01:31 PM   #15
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:rotfl: :rotfl: Happy birthday Biggles
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