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Old 12-01-06, 02:38 AM   #1
Tachyon
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Well...when I use manual targeting, I never lock on to my target, rather I just point the scope slightly ahead of the intended Merchant, and then fire. It's purely a guess that the torpedo will strike in the middle, I use the Merchant's distance (visually of course), and estimate the deviation the scope needs so that the Torpedo is bang on target.
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Old 12-01-06, 03:27 AM   #2
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Well if it was anything other than a statonary merchant that you mentioned as an example I'd suggest you remember to open your torpedo tube doors first.

Also if you are using auto TDC the theory that you had the wrong speed or something set makes no sense.

Do what the guys above said and report back.
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Old 12-01-06, 05:30 AM   #3
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If they lost contact and run out of DCs, what is the idea behind spending 4 torps at them, other than waving "hey, I'm here !!" ?
I don't use it, but doesn't the auto TDC need to be locked on a target to work properly ? If not locked, where do the TDC data come from if you did not input them manually ?
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Old 12-01-06, 07:30 AM   #4
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They may not have their main weapons but if they catch up to you, their main guns aren't too fun.
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Old 12-01-06, 07:39 AM   #5
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Let them go
Find some targets elsewhere
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Old 12-01-06, 11:02 AM   #6
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When you went to manual, did you set your Gyro angle to 0 degrees ( or 180 if stern shot)and set the speed knob to 0? What ever the angle and speed was before will stay there until you move it. I have done that myself before, scratching my heading and saying WTF, then I look at the Gyro angle knob or speed knob and see it pointing at 7 degrees and 5 knots.

Easy mistake to make if that's the case.
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Old 12-01-06, 02:43 PM   #7
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Quote:
Originally Posted by bigboywooly
Let them go
Find some targets elsewhere
AGREED...go for the bigger boys
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Old 12-01-06, 04:41 PM   #8
Albrecht Von Hesse
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I wish I could remember the particulars with something that happened to me similar to you.

It was a singleton, dead in the water. I could lock onto it, and target it, but I couldn't get the TDC to accept the information. When I went to F6 to check out the run times, I was surprised to discover that, regardless of being locked onto the ship it wasn't showing any run time at all. I shrugged, figuring it must just be a slight glitch, and fired anyway. I fired twice, and both times they angled off into oblivion, absolutely not even close to where I was aiming and locked onto.

It wasn't until I manually targeted and entered the information that I generated a hit.
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Old 12-01-06, 06:52 PM   #9
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Quote:
Originally Posted by Corsair
I don't use it, but doesn't the auto TDC need to be locked on a target to work properly ? If not locked, where do the TDC data come from if you did not input them manually ?
What I do is lock on target-hit identify then solution- -after "solution plotted" message--I unlock- put crosshair on where I want torp to go, then fire w/ the manual fire button --great for bow shots on fast moving dd's (leaving locked would have torp hit in middle of ship)
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Old 12-02-06, 06:11 AM   #10
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Quote:
Originally Posted by U-snafu
Quote:
Originally Posted by Corsair
I don't use it, but doesn't the auto TDC need to be locked on a target to work properly ? If not locked, where do the TDC data come from if you did not input them manually ?
What I do is lock on target-hit identify then solution- -after "solution plotted" message--I unlock- put crosshair on where I want torp to go, then fire w/ the manual fire button --great for bow shots on fast moving dd's (leaving locked would have torp hit in middle of ship)
Sorry, I was not clear enough, what I meant is that you need to lock at some point to get some data, even if you unlock right after to change your aim ?
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Old 12-02-06, 07:42 AM   #11
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Corsair is spot on. If you just point the scope at a point between targets without having some input into the TDC, the torps will skew off to 90 degress port or starboard. In other words you haven't told anyone where you want the eel to go so the default is 90 deg.

You have to get some input into the TDC to work out a solution if you are using auto TDC by locking onto a target if only for a short time, or you will have to manually enter the TDC info yourself.
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Old 12-02-06, 09:20 AM   #12
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Quote:
Originally Posted by Corsair
Sorry, I was not clear enough, what I meant is that you need to lock at some point to get some data, even if you unlock right after to change your aim ?
You were clear enough- sorry, I just misunderstood your question. you and TarJack are correct- when using auto you have to lock first to get the input before unlocking and moving the scope.
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