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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I don't play SHII any more, because of the lack of a dynamic campaign. But doesn't PA have an improvised one?:hmm: Although, with SHIV due next spring, I probably still wouldn't play it. Looks like an incredible mod though...
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#2 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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![]() ![]() http://z11.invisionfree.com/Wolf_Hunters/index.php? Wolf Hunters has started to take members. This is the forum, to sign up. If you have any questions, please PM me or sent an E-mail, and I will try to answer you as soon as I can. |
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#3 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Wolf Hunters is now under going beta test and will start early next month. If you want to play, look at http://z11.invisionfree.com/Wolf_Hunters/index.php?
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#4 |
Samurai Navy
![]() Join Date: Sep 2006
Location: On my Boat
Posts: 594
Downloads: 0
Uploads: 0
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I have been working on a new mod for PA my self which can also be used in SH2
Im trying to let you chooose between surface boat and uboat so far I have had good success but Im having trouble with SECONDARY weapons on the surface ships not working proper like:hmm: I even got a B17 to fire torps this was a great challenge but will not be used in the mod or missions I am making ![]() ![]() But yes I would play a new mission... |
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