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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Torpedoman
![]() Join Date: Oct 2006
Location: Germany
Posts: 112
Downloads: 2
Uploads: 0
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Kaleun Saxi USS Drum |
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#2 | |||
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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#3 |
Frogman
![]() Join Date: Nov 2006
Posts: 296
Downloads: 89
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It somehow looks like GWX fixes almost everything to complain about in SH3. Even things I thought can't be fixed without source code access.
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#4 | |||
Machinist's Mate
![]() Join Date: Apr 2006
Location: Toronto, Canada
Posts: 121
Downloads: 0
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#5 |
Eternal Patrol
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Yeah, really. No real-life kaleun ever thought of going to Gibraltar to see what's there.
"Having people shoot at me is too easy. I think I'll put my pistol to my head and pull the trigger, just to see what happens." ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#6 | |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
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:rotfl: :rotfl: :rotfl: |
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#7 |
The Old Man
![]() Join Date: May 2006
Posts: 1,493
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I'm not too familiar with GWX, how are the DD behaviors in comparison to NYGM?
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Science is the organized unpredictability that strives not to set limits to mans' capabilities, but is the engine by which the limits of mans' understanding is defined-Yahoshua ![]() ![]() ![]() |
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