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#1 |
Swabbie
![]() Join Date: Oct 2006
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I thought that maybe you could just seal the room off and stop the whole boat from flooding, in theory though I guess you couldn't really do that because it would cut half of the ship off. I'm not to sure about what kind of pumping mechanisims subs used but I thought maybe once a room was flooded and it was sealed it could be pumped some how? I don't know if you could do that in real life, even if it is not realistic I don't want my mission to end just because one room gets flooded. I have fought some battles out for hours where it comes down to me and a destroyer or a single ship and my crippled subs mission gets ended because a room got flooded, fights I could have won if the mission hadn't ended. I'm desperatley looking for a fix if anybody could pls help me.
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#2 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
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A flooded compartment would alter trim and other properties of a sub, making it almost impossible to control. Even if it was a small compartment, the disruption to the crew would be incredible.
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#3 |
Fleet Admiral
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There is a thread somewhere here that talks about an up coming mod as part of GWX that lets you mess with trim. I don't know if there is a way to seal off a compartment that's totally flooded. I agree with Bookworm_020 that control and disruption would almost certainly scupper your chances of actually getting home, let alone fighting a battle.
I found this site which talks about salvage operations for flooded/sunk submarines which was completed by the USN around the end of WWII. http://www.maritime.org/fleetsub/air/chap6.htm In reading this I guess it might be possible to get underway with a submarine fitted with this sort of system, but I don;t think you'd want to be messing with this whilst under attack. I don't recall reading anywhere about uboats having such a system.:hmm: Anyone else know if they carried this sort of equipment? |
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#4 |
Fleet Admiral
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http://uboat.net/allies/ships/uss_bogue.htm tells about U-758 which "put up heavy antiaircraft fire from her new quadruple 20mm cannons. She eventually submerged, withstood depth charge attacks by destroyer Clemson, and escaped despite a flooded compartment." Sot it was possible! that still leaves the question as to whether this could be modelled under SH3. Perhaps messing with the damage settings, but that might give you an invincible sub.
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#5 |
Stowaway
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Flooding resulted in sea water mixing with battery acid = chlorine gas
Chlorine gas was deadly and very much feared. U-boats were not divided into many little water tight departments like shown on the crew diagram. If I recall correctly, there were only two water tight bulkheads in the U-boats; one just forward of the control room and one aft. These could be closed but massive uncontrolled flooding fore or aft would create a major trim problem. |
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#6 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
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#7 | ||
Ace of the Deep
![]() Join Date: Sep 2006
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For the flooding problem I recommend this: http://www.subsim.com/radioroom/showthread.php?t=94238 It's been said that GWX will encorporate it in some manner (check the GWX news thread in the Mod SubForum, I just can't remember on which page it was). |
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