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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
If you have enabled your skin via JSGME did it warn you that GW had already altered the files?
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#2 | ||
Ocean Warrior
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![]() Quote:
http://files.filefront.com/NSS_Uboat.../fileinfo.html If you had the time, you could have a look at it, while i try to see if i have done anything wrong... ![]()
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#3 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
Questions, Questions...... The best practice is to copy the original DAT file to a location away from the working installation, then work on it. Then make it JSGME ready and enable it that way. I'm sure that you have nerf'd this by re-packing over the original installation while other mods are installed. Am downloading your DAT now. ![]() FYI - JIRM is part of GW. And what is 'IO'? Edit - FF is bl**dy slow today. 4.24 kb/s ![]()
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#4 | ||
Ocean Warrior
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![]() ![]() ![]() ![]() edit: i'll try to disable all mods first.
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#5 |
Ocean Warrior
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I made it! With a repaint of the VIIC! Pics coming soon!
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#6 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Seth, download finished.
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#7 | |
Ocean Warrior
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#8 |
Gunner
![]() Join Date: Mar 2006
Location: Romania , Bucharest
Posts: 91
Downloads: 86
Uploads: 0
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hey seth i see u'been busy :>
good work mate ![]() |
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