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#1 | |||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
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#2 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
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#3 | ||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
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#4 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
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Well can the open war on nutrals be modled in GWX? It should be a simple fix. :hmm:
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#5 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
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Well no
A neutral ship was only classed as a fair target if in an allied convoy or suspected of carrying materials for the war effort If you take away the neutral factor you will be able to sink everything out there without a care in the world or even checking if its a legitimate target |
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#6 | |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
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Sometime in 1940 Hitler declared open war on nutrals. Delcaring that any ship within a zone(69 deg long?) can be sunk on sight. Although many Kleuns chose to respect Nutrality satais.
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#7 |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
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Just change the cfg file, for neutral ships -1 and just change it to
neutral 1 then youll gain renown for sinking them ![]() You could also change axis -10 to axis 1 and you can gain renown for sinking german ships :rotfl: you could even change it to axis 10 and you will get ten times the renown for sinking axis ships ![]() you win! :rotfl:
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![]() ![]() Last edited by Soviet_Sharpshooter; 10-31-06 at 10:28 PM. |
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