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Old 10-29-06, 05:22 PM   #1
Steeltrap
Grey Wolf
 
Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
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It works.....I'm running NYGM 2.2 and had damage I couldn't repair until surfacing (had a DD appear out of heavy rain and fog @ a few hundred metres range... ).....
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Old 10-29-06, 06:44 PM   #2
Samwolf
Seasoned Skipper
 
Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
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Thanks for the answers DTB

Are the following yellow entries intentional?

[SUBMARINE0]

Comp7=7; SternQuarters
Nb7=4
Subs70=PropellerFort
PropellerFort=22; E_PropellerPort,
TimeRecovery71=3
Subs71=PropellerStarboard
PropellerStarboard=23; E_PropellerStarboard,
TimeRecovery72=3
Subs72=Decoy_Launcher
Decoy_Launcher=42; E_Decoy_Launcher
TimeRecovery73=1

[SUBMARINE2]

Comp8=8; SternTorpedo
Nb8=3
Subs80=PropellerFort
PropellerFort=22; E_PropellerFort,
TimeRecovery81=3
Subs81=PropellerStarboard
PropellerStarboard=23; E_PropellerStarboard,
TimeRecovery82=3
Subs82=Decoy_Launcher
Decoy_Launcher=42; E_Decoy_Launcher
TimeRecovery83=1
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Last edited by Samwolf; 10-29-06 at 09:07 PM.
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Old 10-29-06, 10:19 PM   #3
ctown
Swabbie
 
Join Date: Aug 2005
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What about moving crew tasks?

Hypothetically, an example would be having torpedo loading controlled by control room crew.

I realize this sounds screwy, but I have an idea for overhauling crew management.
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