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#3 | |
Stowaway
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If you use JSGME to enable your mods, what you would do is run JSGME once, which creates a folder in your SHIII directory called MODS. Create a folder in MODS for your extracted mod (name it whatever you want, so that you'll easily remember what the mod does) then copy the data folder into the new mod one. For instance, say the mod you've extracted is for the merchant vunerability. What you should see, once you are done, is something like this (depending on where you put your SHIII files): C:\Program Files\Ubisoft\MODS\Merchant Vulnerability Mod\Data In this case I named the folder "Merchant Vulnerability Mod" to make it easy for me to remember what it is. :p Your other option is to copy the entire contents of the extracted data folder and paste it into: C:\Program Files\Ubisoft\data, selecting the 'yes to all' box when prompted. BE WARNED!! Make sure you first backup the data folder before doing that, because (unlike using JSGMW to install the mod) it is an irreversible step! |
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