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Old 10-18-06, 11:37 AM   #1
Linton
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I have seen v3.02 and one with jgme?? after it.Which is the definitive version?
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Old 10-18-06, 01:22 PM   #2
goldorak
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Quote:
Originally Posted by Linton
I have seen v3.02 and one with jgme?? after it.Which is the definitive version?
Neither one, the only difference is the automatic installer/unistaller jgme.
So if you prefer automatic one click installation go with the lwami 3.02 jgme, otherwise go for the lwami 3.02 and install it manually.
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Old 10-19-06, 09:32 PM   #3
LuftWolf
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Mk50 and Mk54 are a bit buggy huh?

This is the first I've heard of this.

Email me with the details Ken. Thanks! (I don't frequent the boards commonly at this time... although I hope that changes soon)

Cheers,
David
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Old 10-20-06, 10:34 AM   #4
Molon Labe
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Quote:
Originally Posted by LuftWolf
Mk50 and Mk54 are a bit buggy huh?

This is the first I've heard of this.

Email me with the details Ken. Thanks! (I don't frequent the boards commonly at this time... although I hope that changes soon)

Cheers,
David
I thought I emailed or PMed you awhile back. Lemme see if I can find my old message, if not I'll do the best my memory allows for.
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Old 10-20-06, 08:13 PM   #5
GrayOwl
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LWAMI 4.xx Doctrines work message:

Doctrine 'Torp5365' Completely does not work,
Doctrine 'Torp6576' - cruise speed only between 22-28 Kts...

Mistake Doctrine or mistake NavalSimEngine?:hmm:
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Old 11-03-06, 10:59 PM   #6
LuftWolf
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Those torpedoes work much differently now. If you haven't read the instructions, I doubt you'll get them to work.

Just a quick update on that very topic. I have reason to start working again on the LWAMI project, so expect to see a Pre-DW 1.04 Preview version of LWAMI 4.xx very soon.

ML has sent me a few bug reports that I'm going to work out, and I'm going to finally write a formal instruction manual on how to use the advanced torpedo controls.

Somewhere between what I want to happen and what I think will probably happen, DW 1.04 + LWAMI 4.xx will actually exist at some point in some form. I hope I don't have to scale back any of the torpedo controls... it's just that every time I think we've got a chance to make a "final version" of DW+LWAMI something else that sucks pops up.

Good thing this is a long term hobby, I've had a nice break, so perhaps it's time to be SCS's proctologist once more. Cock ing...

Cheers,
David
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Old 11-04-06, 05:33 AM   #7
Linton
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Are all of the scenarios hosted by Bill Lwami compatable?
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Old 11-04-06, 05:50 PM   #8
Driftwood
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Quote:
Originally Posted by LuftWolf
Those torpedoes work much differently now. If you haven't read the instructions, I doubt you'll get them to work.

Just a quick update on that very topic. I have reason to start working again on the LWAMI project, so expect to see a Pre-DW 1.04 Preview version of LWAMI 4.xx very soon.

ML has sent me a few bug reports that I'm going to work out, and I'm going to finally write a formal instruction manual on how to use the advanced torpedo controls.

Somewhere between what I want to happen and what I think will probably happen, DW 1.04 + LWAMI 4.xx will actually exist at some point in some form. I hope I don't have to scale back any of the torpedo controls... it's just that every time I think we've got a chance to make a "final version" of DW+LWAMI something else that sucks pops up.

Good thing this is a long term hobby, I've had a nice break, so perhaps it's time to be SCS's proctologist once more. Cock ing...

Cheers,
David
That's great news LW! Sure hope SCS can deliver on 1.04........
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Old 11-06-06, 09:37 AM   #9
Jamie
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Quote:
Originally Posted by LuftWolf
Good thing this is a long term hobby, I've had a nice break, so perhaps it's time to be SCS's proctologist once more. Cock ing...
So that's what that cold sensation was...
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