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#1 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
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Thanks.
I've learned from that experience and now I never fire beyond 400-350m!!!!!!! That's how I've got them in the end. Still the acceleration is a bit ....'unrealistic' ![]() |
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#2 |
Eternal Patrol
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As to "hearing" the torpedoes, what time of day was it? If it was daytime they could see the wakes, unless they were electrics.
As to moving, it's BS. Even a stationary destroyer couldn't accelerate fast enough to avoid a torpedo from a standing start. All ships in SHIII, including your U-boat, accelerate WAY too quickly. On the other hand, you being able to go into Scapa Flow at all is BS as well. In October '39 Gunther Prien only managed to do it after much discussion with Doenitz himself, including consulting every available chart and planning the mission for days. After that embarassment the main British bases were much more heavily defended. The "harbor raids" in the game are a joke.
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#3 | |
Rear Admiral
![]() Join Date: Mar 2005
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Pretty damn sure they dident know I was there till the torps were fired. The instant acceleration has been talked about since release and yup.. its BS. |
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#4 | |
Stowaway
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#5 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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yes , destroyers can "see" the electric torpedos at night .
![]() i lost two firing to a american destroyer after usa enter in the war.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#6 | ||
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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#7 |
Lucky Jack
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I have seen that before...it is total BS and just some bad programming. At any rate you got one torpedo to hit. Hopefully you could finish her off!
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#8 | ||
Ace of the Deep
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#9 | |
Machinist's Mate
![]() Join Date: May 2005
Location: Copenhagen, Denmark
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BRGDS Sven |
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#10 | |
Ace of the Deep
![]() Join Date: Aug 2006
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Have you ever listened to a torpedo in the water? I sometimes fire then jump to the hydrophone and listen, and track my target. I listen to both and watch the angle get less.. and less. then listen to the boom. So anyway, is it possible that the electrics could be detected by sound and trigger the ship to make an evasive move? Just a thought. One other thing. My step-father was a plank owner on CVAN65 - Enterprise. He had home movies of her during sea trials. They did things like full power turns, dead stop to full power, dead stop to full power with full rudder, etc. testing all kinds of scenarios so they would know what to expect. It was amazing to see the power of something that size. Kicking up a rooster tail behind it higher than the flight deck and watching the aft sink down like a powerboat. Seeing it lean into corners, it was just amazing. He said that if it was to beach itself at full speed it would run up on shore twice the length of the ship. I wonder if I can convert those movies to digital? I'll have to see. |
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#11 | ||
Stowaway
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Quote:
http://www.de220.com/Armament/Decoys/Decoys.htm |
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#12 | |
Ace of the Deep
![]() Join Date: Aug 2006
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It still amazes me how much money we humans spend tryng to kill each other. |
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#13 |
Ace of the Deep
![]() Join Date: Apr 2005
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In a patrol (Sept '39) I sneaked into Brighton harbour & found a Fiji and a Dido class CLs moored in port. I fired a few torps at them & managed to sink 'em. They never moved.
1.4b + GW 1.1a |
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#14 | |
Fleet Admiral
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#15 |
Sea Lord
![]() Join Date: May 2006
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If someone were able to adjust the thrust forward and reverse, maybe we would also be able to see occasional collisions in the convoys too, as the ships seem to almost stop on a dime, and reverse to avoid bangin' into another ship. As most heavily laden ships will take up to a mile to stop.
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