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Old 10-09-06, 01:26 PM   #1
Dust
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http://gcblue.com/wiki/index.php/Mai...User_Reference

some help how to use the program

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Old 10-24-06, 04:52 PM   #2
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Multiplayer updates, scroll bars for chat and info windows, Ryan's Tico, fuel consumption penalty at higher speeds for ships, some lighting adjustments:

http://www.gcblue.com/files/install_...v_20061023.exe
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Old 11-17-06, 12:19 PM   #3
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Latest 0.8.4 development build
This build has improved ntds symbology (thanks ryan) and more airbase automation
- Aircraft can now be double clicked to queue for launch
- Color coding of aircraft icons indicates ready/refueled, reserved for mission, damaged, and launch and movement status
- AIM-9's should now work
- Multiplayer updates
- Scroll bars for chat and info windows
- Ryan's Tico
- Fuel consumption penalty at higher speeds for ships
- Some lighting adjustments
- Database restructured to break out generics table into separate tables. Also added new fields for some new features. Ported old database but needs testing!
- Added takeoff weight limit. AI fixes to pick better loadouts need work.
- New sonar detection and IR signature params
- Added thermocline to sonar detection
- Fixed bombing bug that caused game to not recognize bombs correctly (Raven)
- G-limit for turns now works for aircraft
- Replaced induced drag model for jets with model using IAS cruise speed
- Fixed visual detection to correctly perform ID at close ranges (SSN21)
- Added Ryan's AIM-9 and GulfKnight A-7 models
- Modified time display to show zulu and local times
- Tweaked sky again. Need to upgrade with csp's latest or osgEphemeris
- Fixed carrier landing bug (Raven)


http://www.gcblue.com/files/install_...v_20061116.exe

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Old 11-19-06, 07:41 PM   #4
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http://www.gcblue.com/files/install_...v_20061119.exe

- New database option to support loading only records needed for scenario (disabled by default, edit xml/options.xml to enable)
- Added ? and * wildcard character support for launcher item names. E.g. AIM-9* would allow any AIM-9 variant. Not sure how useful this will be, but it is helpful for test.
- Flight ops gui updated to handle larger numbers of aircraft (21-80) on CV or airbase. Previously the window used to overflow with lots of useless boxes.
- Added paging feature to stores gui to allow more than 16 items to be used.
- Added night penalty to visual detection

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Old 12-01-06, 10:37 PM   #5
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http://www.gcblue.com/files/install_...v_20061201.exe

http://www.gcblue.com/files/install_..._20061201b.exe ("optimized version")

- Fixes for helo dipping sonar (thanks to imagecontrol for pointing out)
- Many multiplayer stability improvements
- Added carrier group multiplayer scenario
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Old 12-18-06, 10:59 PM   #6
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http://www.gcblue.com/files/install_...v_20061218.exe

- Added Guido's Nimitz CVN model
- New submodel support for 3d xml file. You can now load multiple mesh files using a line like
Code:
<Submodel File="688.ive" X="0" Y="0" Z="20.0" Roll="30" Pitch="0" Yaw="90"/>
which would place a rotated 688 model on top of the main model

- New ray tracing sonar propagation model for realistic layer, shadowing, convergence zones, and all that good stuff. It doesn't have an interface to set SVP and reflection losses in scenario file yet. Can be switched on/off dynamically in options screen.
- Better ambient noise calculation for sonar. Scenario command to set sea state still needs to be added.
- CAP station displayed on map and can be dragged to reposition or deleted to cancel mission
- Start of strike/attack mission added to auto missions.
- Attempted to fix bug that caused crash when invalid script command issued to missile
- Added Mnfe's group menu scripts
- Double click in unit summary window (upper left) now acts same as double clicking in map
- Added new database fields for country, initial year, final year, designation
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Old 12-27-06, 01:53 AM   #7
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http://www.gcblue.com/files/install_...v_20061226.exe

bugfixes
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