![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
|
![]()
Well the FFG only has one Shaft ... I guess you tried the African Bees Nest mission .. when backing out try using the APU as well, that helps.
Cheers OS |
![]() |
![]() |
![]() |
#2 |
Soundman
![]() Join Date: Apr 2006
Location: 80 road miles from Boomer Heaven
Posts: 147
Downloads: 0
Uploads: 0
|
![]()
One shaft? Funny... Never even HEARD of a ship like that that is Single Screw, Real Life. AND... I did find that Right Clicking on the throttles lets me set them independantly.
__________________
Red to Red, Green to Green. If you see 'em both don't steer in between ! |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
Downloads: 5
Uploads: 0
|
![]()
Just practice a bit. Use the 3D view to help you visualize the setup (yeah, its cheating but it makes it easier, especially to judge drift). I'm pretty lousy and I can still get a frigate out without crashing (well, most of the time).
The FFG was meant to be a cheap, low-tier thing for greater numbers. That's why it only has 1 shaft. |
![]() |
![]() |
![]() |
#4 |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
Posts: 1,562
Downloads: 6
Uploads: 0
|
![]()
If you are backing away from the pier and are new to the platform, use the APU's. If you move the time compression, it doesn't take that long. Since there are two APU's, you can "control" the drift of the ship.
|
![]() |
![]() |
![]() |
#5 | |
Helmsman
![]() Join Date: Feb 2005
Posts: 104
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
![]() http://www.xfire.com/clans/dwobjective/ for those who like playing objectives-based missions. (As opposed to deathmatches) |
|
![]() |
![]() |
![]() |
#6 | |
Helmsman
![]() Join Date: Feb 2005
Posts: 104
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
![]() http://www.xfire.com/clans/dwobjective/ for those who like playing objectives-based missions. (As opposed to deathmatches) |
|
![]() |
![]() |
![]() |
#7 | ||
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
Posts: 1,458
Downloads: 6
Uploads: 0
|
![]() Quote:
For example cavitation too should depend on screw RPM (and pitch), not ship speed. In DW it depends only on ship speed. |
||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|