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Old 09-22-06, 08:33 AM   #1
OneShot
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Well the FFG only has one Shaft ... I guess you tried the African Bees Nest mission .. when backing out try using the APU as well, that helps.

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Old 09-26-06, 06:17 PM   #2
Goat
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One shaft? Funny... Never even HEARD of a ship like that that is Single Screw, Real Life. AND... I did find that Right Clicking on the throttles lets me set them independantly.
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Old 09-26-06, 07:07 PM   #3
Kazuaki Shimazaki II
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Just practice a bit. Use the 3D view to help you visualize the setup (yeah, its cheating but it makes it easier, especially to judge drift). I'm pretty lousy and I can still get a frigate out without crashing (well, most of the time).

The FFG was meant to be a cheap, low-tier thing for greater numbers. That's why it only has 1 shaft.
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Old 09-28-06, 06:38 AM   #4
sonar732
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If you are backing away from the pier and are new to the platform, use the APU's. If you move the time compression, it doesn't take that long. Since there are two APU's, you can "control" the drift of the ship.
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Old 10-16-06, 03:41 AM   #5
kage
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Quote:
Originally Posted by Goat
One shaft? Funny... Never even HEARD of a ship like that that is Single Screw, Real Life. AND... I did find that Right Clicking on the throttles lets me set them independantly.
Look again. One is rotation, the other is prop pitch.
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Old 10-24-06, 04:08 AM   #6
kage
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Quote:
Originally Posted by kage
Look again. One is rotation, the other is prop pitch.
Mind the fact that although only the rotation is supposed to appear on DEMON, it's the speed only that affects it. (Pitch will variate the TPK)
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Old 10-24-06, 08:49 AM   #7
Dr.Sid
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Quote:
Originally Posted by kage
Quote:
Originally Posted by kage
Look again. One is rotation, the other is prop pitch.
Mind the fact that although only the rotation is supposed to appear on DEMON, it's the speed only that affects it. (Pitch will variate the TPK)
Is this realy simulated in DW ? I guess demon display is based on platform speed, divided by database TPK. I did not test it against human controled platform, but most things are simulated in the easiest possible way in DW.
For example cavitation too should depend on screw RPM (and pitch), not ship speed. In DW it depends only on ship speed.
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