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#1 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
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mate this is an aswome idea.:hmm:
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#2 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
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Great find, Dan...
...if weather permits, to simulate a good sextant fix, placing the cursor in center of map and simul-pressing cntl/left mouse gives you your position, right? If so...neat. ![]()
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
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Or never press F5
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#4 |
Soundman
![]() Join Date: Aug 2006
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Wow, talk about challenging, I am totally adding this to my self imposed realism rules. Awesome.
Maybe someone on GW could add a "Real Life Navigation" mod option, that would be perfect. Highest Regards, Yarre |
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#5 | |
Loader
![]() Join Date: Jul 2006
Location: Land of "Freezing my rear off"
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#6 |
Mate
![]() Join Date: Jun 2005
Posts: 54
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Interesting discussion,
Just a question about navigation during WW2, I have read that at least some US subs had some early inertial navigation systems. Anything similar in any German sub ? |
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#7 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#8 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
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Hardcore ![]() No... that realy isn't feasible... better people have tried, and they have found that the SHIII world and celestial dome are way to flawed to be actualy used for real navigation methods. Besides, we don't want to kill the navigator, we just want to limit his incredible God-like precision ![]() |
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#9 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Lo fellow Kaleuns!
Dan, i tried this approach, and i feel naked without it! But it so rules! And makes things extremly difficult! ![]() Can you tell mewhere to look for the sunken ships icons! I wanna try something! Anything new there?!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() Last edited by Myxale; 09-22-06 at 04:42 AM. |
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#10 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
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Wish to report, Dantenoc, that it works. My findings are that the faintest trace of "compass with concentric range rings", aka spider-web, can only be seen when zoomed-in to the max...which I never use at any rate.
I use, Sale U-999's, mods for large slideout dials and TDC and so I have a good mental picture of the azimuth of my boat in relation to the target(s) relative position and/or to true north. Admittedly, it was becoming a crutch when one could actually see his boat's position on the F5 screen. It serves the notion of realism in that ships' positions do not move on real charts. Using this method, the player gets an almost blank chart accept for the "spawning" of radio contacts (depending on percentage of realism chosen at beginning of play.) ![]() ![]() It's still possible to employ your brilliant method of target interception, although with a little more room for error, which is fitting and proper and definitely more challenging. Well done, everyone.
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell Last edited by don1reed; 09-22-06 at 09:25 AM. |
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#11 |
Grey Wolf
![]() Join Date: Apr 2005
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Being a complete and utter landlubber by divine right (I get seasick for just about nothing to my sailing fathers great dismay) how would I get to figure out how to do manual navigation in SH3? Is there a tutorial that one can follow? I know there are various drawing tools on the nav map you can use, and I know from my math class that you can do lots of nice calculation with a pencil, a protractor and a ruler ![]()
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"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist." - W. Churchill Last edited by Immacolata; 10-08-06 at 04:54 AM. |
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#12 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
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"ShipDestroyed" located in folder: "C:\Program files\Ubisoft\SilentHunterIII\data\Menu\Gui\Units" |
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#13 | ||
The Old Man
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#14 | ||
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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