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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Electrician's Mate
![]() Join Date: May 2006
Location: Nijmegen
Posts: 132
Downloads: 0
Uploads: 0
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Hiya Captain Nemo,
Hmmm, my SSII failed to run on my A1200 - it was one of those games (Supercars II and Their Finest Hour were also notorious in this respect) for which I had to hook up my A500. Didn't really bother me though, it's just a shame I never got to see those games run on a fast Amiga. I must be honest though: my SSII was a cracked exemplar, which could have something to do with it. On the other hand, Microprose was known for wonderful games design, but poor coding - I can't recall any of their games being bug free. I never played SSII on a C64 (I still have our C64 somewhere by the way...) but I wonder howcome the Amiga version, with so much more memory, computing power and graphic options, failed to show ports and landmasses while the C64 version does... ![]() Anyway, the happy memories of me roaming the Formosa Straits or the Yellow Sea, while torpedoing Japanese Carriers and Battleships will stick with me for a long time. Best memory: leaving my A500 running for two nights in a row while I slept beside it due to the unstable save game option - I couldn't risk that supercareer! Kind regards, Eichenlaub
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"Despite living in a country where soft-drugs, prostitution, gay-marriage and euthanasia are all legal, I've never felt any inclination towards any of them." When SHIV hits the scene, we should not fear the double D Geisha escort...we should welcome her... |
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