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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
Uploads: 0
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Nice one DTB
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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With stock/GW/NYGM is there any functional difference between declaring flank speed and a 70m depth than there would be with declaring a crash dive? Other than of course missing out on the wonderful "ALAAARRRRM!!!" sound.
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#3 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Many thanks for job Teddy
![]() Good if you can release an "stand alone" version for this mod and for the NYGM Ship Damage Model ![]() ![]() |
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#4 |
Stowaway
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To GW users, this is not an approved Addon to GW nor will it be supported. Therefor we cant recommend it.
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#5 | |
Torpedoman
![]() Join Date: Aug 2006
Location: Ontario, Canada
Posts: 113
Downloads: 19
Uploads: 0
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#6 |
Stowaway
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Well it certainly wasn't made by GW for GW, now was it! Nor were we consulted, nor given a build to test. With so many bits of NYGM breaking other mods in general and vice versa, and like wise for GW, we can't in all honesty give it a thumbs up now can we.
So its a user beware situation and any problems you may have are to be directed to NYGM since we are not responsible for this addon. Our recommendation would be not to use it, but its your call, not ours. |
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#7 |
Soundman
![]() Join Date: Aug 2006
Posts: 143
Downloads: 75
Uploads: 0
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Thanks DTB - I appreciate you helping us all out with the anti-hummingbird!!! We, the players, cannot thank you enough for your tireless efforts at game improvement!!!
Thanks also for the new zones - etc. One question - will updating the zones.cfg file fix the anti-hummingbird, or do you have to take on the whole damage model? Regardless, thanks again!!, Yarre Notewire. |
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#8 | |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
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#9 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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#10 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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I use a 20 metres crash dive depth see highlighted below. Not realistic ![]() [Properties] PeriscopeDepth=12;meters SnorkelDepth=10;meters CrashDepth=20;meters MaxDepth=300;meters SurfaceDepth=8;meters TorpLaunchMaxDepth=20;meters StormConditions=11,0.1;max wind speed [m/s], max rain intensity [0,1] |
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#11 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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