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Old 09-03-06, 05:51 PM   #1
Redwine
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I have it now...!!!

No body remember if there was a fix for this ?
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Old 09-07-06, 07:26 AM   #2
Redwine
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Hi all.

No body remember if the "sonar destroyed" message just when mission start up in type IX can be fixed ?
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Old 09-07-06, 08:02 AM   #3
SquareSteelBar
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Hi Redwine,

it's an old stock game bug. Maybe this thread could soothe your pain

http://www.subsim.com/radioroom/show...onar+Destroyed

So long,
SSB
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Old 09-07-06, 08:26 AM   #4
STEED
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Quote:
Originally Posted by Redwine
Hi all.

No body remember if the "sonar destroyed" message just when mission start up in type IX can be fixed ?
I just use roll back as 10 out of 10 times I'm in port anyway, you could say me and the boys said fix the sonar we are off to the local bar.
__________________
Dr Who rest in peace 1963-2017.

To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT!
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Old 09-07-06, 12:09 PM   #5
Redwine
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Thanks.. a lot

Anoying bug, the mission starts with a loud high volume noise, and inmediatelly the sonar destroyed message, sad it never was fixed or dicovered wich is the problem.

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Old 09-08-06, 11:12 AM   #6
Redwine
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May it be related to the 3D position of the sonar ?

May be it is into a wall of the hull or some thing and it have a similar effect as if you run aground in example ?

I have no skill editing 3D model.... may the sonar be moved at anothe 3D position ?
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