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#1 | |
Commander
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When I turn i see ownship noise also in BB, but it is not a very thick line, at least with the Seawolf, so it shouldn't cover other contacts "in front" of me...
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#2 |
The Old Man
![]() Join Date: May 2005
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This blanking on towed array may be also part of game balancing. Not all in the game tries to be realistic.
Teoretically, there is no need for blanking anything on towed array. Ownship is pretty far from the sensor. Does real subs have it blanked ? Who knows ? Any bubbleheads wanna put some (maybe classified) info here ? ![]() |
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#3 |
Planesman
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TA through turns is modeled pretty well in BB.
Of course you will see ownship louder than anything else. What you see on BB (in american platforms) is all the noise around you, with areas of greater noise showing up brighter. Just as one merchant can mask another's noise, ownship will mask the noise of anything on the same bearing as it is. This is one reason why tracking on forward endfire is so futile, as well as a damn good reason the sphere doesn't listen 360 degrees. |
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#4 |
Commander
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That's always good to hear
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#5 | |
The Old Man
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#6 | ||
Planesman
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#7 |
The Old Man
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I mean on narrow band you can see easily thru louder contacts. In DW you just can't hide sub under tanker. Specific lines of the sub will just be there. Is it realistic ? I guess so - well the sub could get really close and it could get masked by buffles, but that would be pretty dangerous anyway.
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#8 | |
Planesman
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