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Old 08-31-06, 01:04 PM   #6
Anachronous
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Join Date: Nov 2002
Location: Tasmania
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Quote:
Originally Posted by ref
Quote:
Originally Posted by Wulfmann
Bottom line. GW looks better but is way too easy.
Again ????
That will be my only comment on the subject

Ref
I think you will find, that most the long term players will find all but the hardest game "way too easy". In comparison with NYGM from what i read, this is a fair statement. Although to a lot of players, its certainly not easy even in the standard game.

I would agree, from what I hear, that on a difficulty scale of 1, 2, 3. It would go, vanilla, GW, NYGM.



In regards to NYGM, im not sure i like the tonnage model. As it seems even easier than the renown model. As I experienced today. I missed 2 years of the war during upgrades. This doesnt work too well for me, as I want to prolongue the game, not shorten it.

NYGM also isnt good for those who like high time compression. You end up dead.

GW on the other hand looks much better with more texture enhancements and visual candy.

A couple other dislikes of NYGM so far has been the lack of life within the main flotilla harbours that you spend most the game in. Also i always liked starting from the sub pens. Using an escort vessel (that doesnt run itself to ground) to navigate the mines. Lack of air-power.

The sub damage and crew compartment transfers are also a little bugged. Unable to assign compartments that need repair and excess crewmen.

Im still downloading the latest GW, so I have not tried the latest installment for fair comparison.
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