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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
I agree it would be nice to see a DD help out a stricken ship instead of just sailing off and leaving it but with the limitations of the game engine I dont think this is possible Yes history shows at the start of the war it was possible to sink a ship with charges ( early war at least ) - it was also possible in RL to bring in a ship as a "prize" http://www.uboatarchive.net/BDUKTB30248.htm Successes: U 41 brought in 2 Finnish ships from the North Sea as prize. No sinkings. U 34 sank: S.S. "Pukkastan" 5,809 tons S.S. "Kennebec" 5,548 tons 11,357 tons and also brought in the Estonian S.S. "Hanonia", 2543 tons, as prize. Along with minelaying\rescue missions and dropping agents on foreign coasts There's unfortunately a lot thats not possible in the game that we would all like to see But I have to say GW is a great improvement on the stock game and will be even better in the new GWX |
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#2 |
Bosun
![]() Join Date: Dec 2005
Location: Deep and diving...
Posts: 62
Downloads: 52
Uploads: 0
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I have a last final question to You, as You seem to be both well informed and very helpful but also quite bussy (I suppose
![]() It is quite easy to find news about GWX. However, where can I find news about the release date? Is GWX comming out this week, month or by the end of this year??? Thank You for help. It's been a nice chat... ![]() |
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#3 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
![]() BTW, your problem is caused by reverting to your previous save (especially if an "in base AFTER mission" save). It's simply caused by a clash of data stored in your save files. A common side effect of "going back in time". Last edited by JScones; 08-27-06 at 04:08 AM. |
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