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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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ive been close to it, but always run out of eels
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#2 |
Lucky Jack
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Gentlemen what were the size of those convoys?
![]() Small, Medium or large
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#3 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
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I`ve never done it, and it is for sure impossible with say Grey Wolves or any other mod who uses that damage-system.
(Unless Luftwaffe, Darth Wader and God shows up at the same time)
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#4 | |
Ace of the Deep
![]() Join Date: May 2005
Posts: 1,100
Downloads: 0
Uploads: 0
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I figure as long as I prioritized my targets and expend every single one of my torps, that's the best I could do. That's about the best that submariners could do. |
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#5 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Yes i have. But the convoy was only 6 ships and one escort. I took out the escort and sent my fury onto the convoy without any mercy whatsoever!, i used up all my load torpdeos then surfaced used the deckgun till torpedos were reload then finished em off. This was when playing in the stock game with RUB mod. I doubt it very much if i could repeat it with GW.
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#6 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
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Yep playing GW report of a convoy in AM53 doing 6 knts 7 merchants +1 escort total wipe out.
It was in 1939 though |
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#7 |
Mate
![]() Join Date: Aug 2006
Location: Croatia
Posts: 54
Downloads: 0
Uploads: 0
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23/11/1940. AM33
First torpedoed 3 destroyers...the rest was easy; like shooting ducks ![]() 4 tankers 22 cargoships 3 warships ![]()
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![]() Last edited by Burzum; 08-21-06 at 06:21 PM. |
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#8 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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Since I use realistic tactics (no deck-gunning of escorts, deck gun only to finish off single merchants, etc...) and (lately) the NYGM mod I've never completely annihilated a convoy.
This is actually one of my biggest beefs with SHIII: back in AoD the greatest achievment was shadowing a convoy until the wolfpack was assembled. One of my favourite moments in gaming is still a concentrated attack by 5 U-Boats at night against a well-escorted convoy in September 1942. The lack of wolfpacks pretty much killed SH3 for me as far as "classic games" go. To this day I can't understand why the devs implemented Luftwaffe attacks but didn't manage to include wolfpacks... ![]() |
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#9 |
Sparky
![]() Join Date: Mar 2006
Location: Spokane, WA, USA
Posts: 156
Downloads: 0
Uploads: 0
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Cpt Thorne, that was you? HAHA! I read about that in your patrol logs (I'm thinking of joining up and have been reading all of 2. Flottile's patrol logs). That was WICKED.
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