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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX Project Director
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I don't mean to interrupt here, but thought a smidge of background info might be helpful.
GWX - Knight's Cross uses the Hsie bad weather hardcode fix which does mitigate the SH3 bad weather bug, but as you have seen, it does not remove the bug. The SH3 weather bug is just no fun at all. Also, if you see mention of the EnvSimAct_10 and/or its construction by Stiebler... DO NOT use it. It is deeply incompatible with GWX-KC. Reasons why can be gleaned from archive posts from years past via google and understanding how it all works following research. Cheers, gents. |
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#2 |
Sparks
Join Date: Dec 2001
Location: South Wales
Posts: 248
Downloads: 158
Uploads: 0
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Regards to the weather bug, I can live with it. I was in the RN for 12 years and know just how long bad weather can last so it does not break immersion for me.
I wrote my own batch file that takes the gramophone folder, renames and random sorts the the outcome and it works fine. I do lose the original title names but that is acceptable to me. I have it in the folder and click before loading the game. The ship models are really great, in fact so good that the other day I was tempted to spare an old merchant vessel because as a sailor I found it beautiful to look at. In the end I did my duty with sorrow in my heart. Any future developments planned, not that any are really needed. Thank you again. ![]()
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Now this is the Law of the Jungle -- as old and as true as the sky; And the Wolf that shall keep it may prosper, but the Wolf that shall break it must die. As the creeper that girdles the tree-trunk the Law runneth forward and back -- For the strength of the Pack is the Wolf, and the strength of the Wolf is the Pack. |
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