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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Oct 2012
Posts: 5
Downloads: 44
Uploads: 0
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Hi, I was recently playing SHIII with Onealex 1.53. My last torpedo struck a freighter's stern and I could see with F12 view that it's propeller had fallen off. I waited several hours for the the weather to clear to wind below 7m/s and engaged with the deck gun. The immobilized ship had moved about 1500m.
In earlier versions of SHIII, I had the impression that any ship with it's propeller shot off would decelerate to zero speed and then remain perfectly stationary. Do recent mods simulate immobilized ships drifting with wind and current? |
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#2 | |
GWX Project Director
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#3 |
中国水兵
![]() ![]() Join Date: Jun 2020
Posts: 278
Downloads: 16
Uploads: 0
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As Kpt Lehmann says there are no currents or windage effects in SH3 but ships can go a surprising distance with no prop.
However SH3 icebergs must all be British pykrete ships as they can get up to a couple of knots in some scenarios I've played. |
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#4 | |
GWX Project Director
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We gave them small 'engines' (invisible to players) that would push them about in their usual general real life pathways. |
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#5 |
Navy Seal
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On side note, surprisingly when you sail without any waypoints (just heading a course), your U-Boat is affected by waves and slowly drifting …
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#6 | |
GWX Project Director
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That being said, it is very very slow. It may take you 2-3 days to go a couple of kilometers even when the wind is up. |
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