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#1 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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#2 |
Machinist's Mate
![]() Join Date: Jun 2003
Posts: 130
Downloads: 66
Uploads: 0
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I personally can't wait for a mod that deals with this. I, for many reasons, also think map contacs off is a no-go, both for realism reasons (skippers had officers doing plotting for them), and for enjoyement reasons (it's just taking on so many roles at one time, and my playing time is restricted, even more when making videos for YT as I do).
But I'm also bothered by how exceedingly accurate contacts are when the option is turned on. There should be a middle ground ,and a better one than the No Spoilers mod, which turns contacts into funnels like the sound contacts, making a total unrecognizable mess when you're dealing with several ships within visual range. The second someone comes out with a mod that adresses this, I'll get it ASAP. |
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#3 |
Officer
![]() Join Date: Apr 2005
Location: Lytham UK
Posts: 244
Downloads: 169
Uploads: 0
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Even a mod that turned the ship icons on the map into dots (map marks) would go a long way. At least with that you wouldn't be able to discern course and AOB so easily, but at the same time you would have a reasonable picture of the situation.
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