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Old 08-26-24, 07:24 PM   #1
Dieselglock
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Excellent update working very well for me.
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Old 08-26-24, 10:26 PM   #2
Doolar
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I love it
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Old 08-27-24, 10:29 AM   #3
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I haven't gotten to a moon-lit night yet, but the other reports are very encouraging.

Don't wait for me to finish to publish if it's working as expected.
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Old 08-27-24, 01:51 PM   #4
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Thank you very much for your positive feedback and support!



I'm proud what has been achieved and of course I enjoy the update myself, that is why it does not always go that fast

I will complete some last verifications and will post the update this week or latest in the upcoming weekend. I saw a post from Doolar concerning support for GWX. So I include settings for GWX 3.0 as well.
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Old 08-28-24, 12:13 AM   #5
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I see the moon!

It's a quarter full now, and much higher in the sky than before.

Well done!
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Old 08-28-24, 01:53 AM   #6
rik007
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Quote:
Originally Posted by JohnCarterOfMars View Post
I see the moon!

It's a quarter full now, and much higher in the sky than before.

Well done!
Hi John,

Great! What is the current game date?
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Old 08-28-24, 02:55 AM   #7
JohnCarterOfMars
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October 20, 1939.

When the patrol started on October 14, 1939, the moon was a slim crescent that set right after the moon did.

This seems to align with the moon schedule that is in your documentation folder.
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Old 08-31-24, 07:41 AM   #8
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Quote:
Originally Posted by rik007 View Post
I saw a post from Doolar concerning support for GWX. So I include settings for GWX 3.0 as well.
Thank you so much for doing settings for GWX 3.0. I have it successfully patched now and can't wait to give it a try. Best wishes.

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Old 09-21-24, 02:26 PM   #9
JohnCarterOfMars
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Rik,

This may be a small nit, but I think the moon size is just a tad bit smaller than the sun. They should be about the same visual size because the moon perfectly eclipses the sun (usually). On rare occasions, the moon is slightly smaller than the sun during annular solar eclipses, causing a ring effect around the moon.

I doubt it will affect the gameplay much (chance of detection), but would a slightly larger moon cause the game system to add more reflective light into the scene?
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Old 09-23-24, 07:30 AM   #10
rik007
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Thank you John,

The size of the moon was no consideration for me as - indeed - there are no eclipses in Sh3. May look at it if any future release is on the horizon. Nothing in the pipeline though....

Regards,

Rik
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