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Old 03-23-24, 12:30 PM   #1
propbeanie
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Originally Posted by boonie View Post
hmm ur pk is unreliable probably coz of the malfunctioning stadimeter with fotrsu...



just did a clean install of fotrs v2 (ge), 2nd patrol, bagged fuso off brunei + 2 big merchant south of davao. all using pk. no torp missed yet lel..


some of the custom made freighter still give wrong range reading when using stadimeter in fotrs v2 though. probably because the scale of the model is bad.
What are you using to "measure" the ship with to claim the scale of the model is bad?? If you use the RecMan, ALL of the models were painstakingly measured for mast height by DanielCoffey when he did all of the ship sil files, and that data will show in the RecMan. The figures are not very realistic in their accuracy, but people complained about the previous "fog of war" figures that were in the mod. The merchant ships were constantly altered throughout the war to change their appearance, the masts were shortened and lengthened at various times, and the funnels were also often altered, and possible bridge structure changes made, not failing to mention the "dazzle" paint schemes used. We cannot get most of that to happen in a mod. The stadimeter does not 'malfunction' in my install, and I do not have access to your computers to see what you folks have, so I cannot speak to what might be amiss with your installs and activations. You will find discrepancies between different uses of the stadimeter due to screen resolution and how accurate you are at placing the doubled image. Refer to the RecMan for ships that have altered "targeting" locations... Proper identification of the various ships is also quite important.
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Old 03-23-24, 01:16 PM   #2
boonie
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What are you using to "measure" the ship with to claim the scale of the model is bad?? If you use the RecMan, ALL of the models were painstakingly measured for mast height by DanielCoffey when he did all of the ship sil files, and that data will show in the RecMan. The figures are not very realistic in their accuracy, but people complained about the previous "fog of war" figures that were in the mod. The merchant ships were constantly altered throughout the war to change their appearance, the masts were shortened and lengthened at various times, and the funnels were also often altered, and possible bridge structure changes made, not failing to mention the "dazzle" paint schemes used. We cannot get most of that to happen in a mod. The stadimeter does not 'malfunction' in my install, and I do not have access to your computers to see what you folks have, so I cannot speak to what might be amiss with your installs and activations. You will find discrepancies between different uses of the stadimeter due to screen resolution and how accurate you are at placing the doubled image. Refer to the RecMan for ships that have altered "targeting" locations... Proper identification of the various ships is also quite important.

i just set the realism to have map update. then go to training mission to do manual tdc, after keying in the data and setting pk on, u can see the accuracy of your data in comparison with the real ship position in the weapons map. in fotrsu it will always come out as the data u keyed in have major flaw in distance, the keyed in data using stadimeter will always show to be much much further than where the real ship is. this error happens to all ship measured throughout the game. and due to this the tdc computer will always give higher speed prediction because the range u put in is much higher.

in fotrsu u almost always have to land the stadimeter like approximately 5-10meter higher above the real ship image in order to get a correct pk info.

oh by the way i am using 1920x1080 resolution. no other mod added.

load up fotrs v1.3 or 2.0 and u will see the stadimeter give a much more accurate range.
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