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#1 |
Mate
![]() Join Date: Jul 2006
Location: New Jersey, USA
Posts: 52
Downloads: 4
Uploads: 0
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Hey if you are hard core sim fan than thats going to make your expirience even more frustrating.
![]() How to Disable Auto Identify Go to the "SilentHunterIII\data\Roster" folder and open the English.cfg file. Then look for the following entries: If you replace the ship names with "Unknown" all contacts will show as "Unknown" in the periscope/UZO notepad when the reticule passes over them.. Better still if you replace the names with a dash "-" (which is the default in the UZO/periscope notepad), nothing changes when you sweep your periscope/UZO over the target. With this mod, the actual names of the relevant ship types will *still* display after you have ticked the box in the Recog Manual
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#2 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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Tks v much torpcatcher. That's the perfect combo ... still having the names in the recog manual, but zilch in the notepad.
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#3 |
Sailor man
![]() Join Date: Dec 2001
Location: landlocked USA
Posts: 44
Downloads: 0
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Torpcatcher thanks for that information, that is exactly what how I want my UZO to operate.
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#4 |
Mate
![]() Join Date: Jul 2006
Location: New Jersey, USA
Posts: 52
Downloads: 4
Uploads: 0
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It's my plesure to help out guys.
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#5 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
Downloads: 1
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Thanks, I am doing that now and will give it a go tonight.
Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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