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Old 11-29-23, 12:34 PM   #1
KaleunMarco
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Quote:
Originally Posted by Pellaeon View Post
Everthing you say:

Generic Mod Enabler - v2.6.0.157
---start----
[E:\Ubisoft Game Launcher\games\Silent Hunter 4 Gold Edition - tfotrs\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
FI-OQ_FotRSU_v1.8f_upcPatch
---end---

There is nothing wrong to me.
i concur.
i asked for the config because there are a lot of subtle things with SH4 and sometimes taking a step back and looking at the config helps.
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Old 11-29-23, 01:02 PM   #2
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Quote:
Originally Posted by KaleunMarco View Post
i concur.
i asked for the config because there are a lot of subtle things with SH4 and sometimes taking a step back and looking at the config helps.
Without any question.
But something has to be wrong, but I have no clue anymore.
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Old 11-29-23, 01:21 PM   #3
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Can you post what is under the "E:\Ubisoft Game Launcher\games\Silent Hunter 4 Gold Edition - tfotrs\MODS\100_FalloftheRisingSun_Ultimate_v1.8" directory? As in what subfolders or files are located there?


Also, how are you starting the game?
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Old 11-30-23, 07:26 AM   #4
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Quote:
Originally Posted by razark View Post
Can you post what is under the "E:\Ubisoft Game Launcher\games\Silent Hunter 4 Gold Edition - tfotrs\MODS\100_FalloftheRisingSun_Ultimate_v1.8" directory? As in what subfolders or files are located there?


Also, how are you starting the game?
under the Path:
"...Silent Hunter 4 Gold Edition - fotrs\MODS\100_FalloftheRisingSun_Ultimate_v1.8"

are following folders:
Data
Extras
MODS
Support
and several files:
01_FotRSU_Support_TOC.bat
02_SetAttribs.bat
Large Adress Awware.exe
MultiSH4 1.5.exe
SH4_Q-Ref_Card_Back.jpg
SH4_Q-Ref_Card_Front.jpg

I do start the game as administrator sh4.exe. UbiConnect will be started automatically.


Quote:
Originally Posted by propbeanie
deactrivate & cut folder
I deactivated the patch.
I moved the folder to:
E:\Silent Hunter 4 Gold Edition - tfotrs
Made all things again as you described:
  • start JGSME and deactivate the patch
  • write enable all files
  • start LAA again
  • start MutliSH4_1.5

same result again. No mod is activated.
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Old 11-30-23, 08:11 AM   #5
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If you are using the UConnect game launcher to start SH4, it will not start your copied versions of the game. It is best to navigate into the game folder where you want SH4 to run from, and double-click on the SH4.exe file there. This is also the file that you alter the "Compatibility" settings on the the display. You can create a short-cut for the SH4.exe on your desktop, if you want. I ~think~ you can add a Start to the UConnect launcher, but I do not remember 100% on that. What I do remember is that UConnect will at times attempt to "clean" your game folder if it is linked there, the way Steam does its "Verify Game Files" function, which will of course, trash everything you've done to the files yourself... It is definitely "safer" to start the game directly from the respective SH4.exe file, or a Windows short-cut that points directly to it.

JSGME can be "installed" in any folder you desire, and you then use the app's dialog to direct it to the correct path. However, it has such a small footprint, it is advisable to have it in each of the separate game folders you intend to mod. Starting it from inside the game folder should get you a correct path. If you have already used JSGME in the original Ubisoft folder, it is advisable to delete the JSGME.ini file in the game folder, as well as the one in the MODS folder, along with the hidden "!BACKUP" and "!INSTLOGS" folders in the MODS folder, so that your install and MOD list are built "fresh"... Not an absolute necessity though. It will over-write the data in the new folder, but those are where the "path" and activated mods info is kept. JSGME will usually globally "remember" the last folder it was used in.

LAA is similar for its location, and will also globally "remember" where you last used it, so you definitely have to be certain you navigate to the proper folder in its dialog. Again, small file, and easier to just have it in each game folder. The big thing with LAA is that you do NOT get an obvious error message when it fails. You can change its "Mode" of operation, which makes things easier in that regard. If LAA fails to apply, it is usually do to the 'target' not being write-enabled. If you run LAA a 2nd time and add your 'target' file, you should see either a tick mark in the box in the Basic mode, or "True" in the appropriate column when in Intermediate or Advanced mode.

MultiSH4 demands that it be in the proper folder, so you definitely need a separate copy in each of the modded game folders you want a new Save folder for. If it "fails" to create a new Save folder, you will get an error message. The "fail" is almost always a write-protected "\Game \FileManager.dll" file. Remember that the new Save folder might not be in the User Document folder, but might be in the 'root' of your game folder drive. That is computer and OS dependent.

btw, it is advisable to not have the game folder set directly in a drive's "root", but rather inside another folder, such as "E:\Games \Silent Hunter 4 Gold Edition - tfotrs..." That is for "just-in-case" scenarios, which really shouldn't happen on a 'modern' computer & OS - but you never know. You could make Games whatever you want to, so long as it complies with Windows naming conventions. This is also usually not an absolute necessity, but remember it for the next time. Also, for simplicity, I would go with a shorter name for the game folder. Examples might be "SH4_FotRSU" or "FotRSU" or whatever.
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Old 12-01-23, 06:57 PM   #6
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Thank you very much for your help. I appreciate it!

I always start the game with the SH4.exe. Even with the copied once.
But everytime I start the sh4.exe and UbiConnect ist NOT started, first UbiConnect will be started automatically and than SH4!

I tested it with the original SH4 folder. I modded this folder and everything works fine, every mod I installed will be loaded.

That means, even when I try to start SH4.exe from a copied folder, UbiConnect will be startet automatically and from there UbiConnect "redirected" my command to the original folder where UbiConnect thinks Sh4 is and start the SH4 from there.

I hope I was able to express myself clearly.

So, now I will try to find a way to start SH4 without UbiConnect.
Do you know this behavior?
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Old 12-02-23, 12:10 AM   #7
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Old 12-02-23, 09:33 AM   #8
KaleunMarco
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Quote:
Originally Posted by Pellaeon View Post
Thank you very much for your help. I appreciate it!

I always start the game with the SH4.exe. Even with the copied once.
But everytime I start the sh4.exe and UbiConnect ist NOT started, first UbiConnect will be started automatically and than SH4!

I tested it with the original SH4 folder. I modded this folder and everything works fine, every mod I installed will be loaded.

That means, even when I try to start SH4.exe from a copied folder, UbiConnect will be startet automatically and from there UbiConnect "redirected" my command to the original folder where UbiConnect thinks Sh4 is and start the SH4 from there.

I hope I was able to express myself clearly.

So, now I will try to find a way to start SH4 without UbiConnect.
Do you know this behavior?
try renaming the Ubiconnect exe. or deleting it.
that program/app/exe is NOT in any of my SH folders.
so, either you will be able to run sh4 without it (after you get rid of connect) or....someone has patched the sh4.exe that you have and made connect a requirement.
give my suggestion a try and see what happens.
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------------------------------------------------------------
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LAA enabled
Dell XPS with 32 GB Ram running Win10
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