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Old 08-02-06, 05:53 PM   #1
Von Hinten
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Quote:
Originally Posted by JayW.
On the other side of the spectrum, it is the NYGTW mod which runs perfectly. Its problem is too little harbor traffic and non-existant air traffic in ports.
To some extent I have agree with Jay here. I absolutely love the NYG mod but after having a ship or two and some planes around you in the harbors it's something I've gotten used to very much and I'd love to have that back. To me this makes the game feel so much more alive. I wouldn’t classify this as a problem though, it’s probably turned out the way they wanted it to.

Apart from that both mods run flawlessly on my machine. I have no problems with them in the performance department, just a small glitch when using the binoculars on deck of the VIIC.

So if someone could tell me how to get a little more traffic going on while using the NYG mod I’d be most grateful.
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Old 08-03-06, 02:47 AM   #2
Stiebler
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Von Hinten said:
Quote:
So if someone could tell me how to get a little more traffic going on while using the NYG mod I’d be most grateful.
NYGM 2.0 is provided with Rubini's Harbour Traffic. You will find it in the folder marked 'documentation'. Make a back-up of your file silenthunteriii\data\campaigns\campaign\campaign_S CR.mis, then copy into the same folder the replacement campaign_SCR.mis file from the Harbor-Traffic-Addin folder. Alternatively, copy the HTAddin folder into your silenthunteriii\mods folder (if you have one) and use the well-known JSGME program to overlay the HT file.

You won't find aircraft over the home bases though. We felt that these tended to affect the departure of the U-boat too much - the time compression kept dropping to low values.

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Old 08-03-06, 04:03 AM   #3
Von Hinten
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Oh boy, a classic case of RTFM ... I feel so silly. I'm going to try that immediately.

Thanks so much for the enormous amount of patience you guys in these forums have with us non-reading captains.
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Old 08-03-06, 10:47 AM   #4
kapitanfred
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No probs whatsoever with Grey Wolves
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Old 08-03-06, 08:17 PM   #5
kiwi_2005
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Yes GW is brilliant. Ive only been playing it for approx 2 hrs and am impressed. This mod has made the graphics look very sleek. And on my first patrol 1939 VIIB on my way to BE31 i came across a Carrier task force with 3 destroyers and 1 light cruiser as escorts, the carrier looked blardy impressive! I came head on with it on a clear afternoon calm seas but had to move away and dive deep because i recieved a radio message not to attack any british taskforce only merchants cause hitler was hoping he could still trick britain into pulling out of the war. Okay i could of attack her even so. But didn't. Was i overcome by the realism of this mod:hmm: I must obey orders!

Anyways im here as i have one problem with the mod. The night time is pitch black i can't see 2 feet in front of me, and having a LCD monitor makes it worse. Is there a file i can use to change the night abit lighter? Can i load up the GW installation again and choose what i think is the right one - Atmosphere 16km Light (i choose 8km dark before) and just install that or will i have to do a whole reinstall of GW to get lighter nights. I mean when at night and i switch to external view i can't even see my boat :rotfl:

Great mod!
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Old 08-03-06, 10:36 PM   #6
Laffertytig
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to cmd gibbs, how much memory did that original card u had have and how much does your latest card? i dont even know how powerful a card my laptop will hold
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Old 08-04-06, 10:11 AM   #7
Cdre Gibs
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Ti4800 - 128Mb's
FX5900 - 128Mb's
FX7800 - 256Mb's

Hope that helps you.
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