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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Ocean Warrior
![]() Join Date: Mar 2004
Posts: 3,485
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I like how they appear to have scaled down the ranges so you can actually see the enemy. Not much reason for lots of polys if you've never going to see them. I think they need to scale down the speeds some more yet too. Looks like they have made battleships more reasonable, those greyhounds look like speed racer though. The models stand out well against the ocean too, the way I prefer.
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em2nought is ecstatic garbage! |
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naval, surface warfare |
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