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#1066 |
Admiral
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Hi everyone!
Early idea for a new WIP; Type 23 "Möwe" \ Type 24 "Raubtier" torpedo boat ![]() Best regards, Vd
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#1067 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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#1068 |
Admiral
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Thanks, mate!
Sea trials with WIP unit are incoming; this is an up-to-date fast comparison between before and after reworks: ![]() Best regards, Vd
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#1069 |
SUBSIM Newsman
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Nice texture or should I say camo!
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#1070 |
Admiral
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Hi Gerald!
Thank you so much! Consider texture as provisory, improved versions will follow, with shadows, camo schemes, details, guns' textures etc... Up to date pic: ![]() Best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#1071 |
Watch
![]() Join Date: Dec 2022
Posts: 15
Downloads: 12
Uploads: 0
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Hello. Could you attempt to make the
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#1072 |
Admiral
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Hi!
There are plans for a british fleet when Kriegsmarine will be completed. Stay tuned! Best regards, Vd
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#1073 |
Frogman
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Hell yeah i will wait until you Finish The Krieg And change to Royal navy
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#1074 | |
Admiral
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For now, please enjoy this pre-release poster: ![]() Textures, for both ship and guns, by flush_deck! Release soon... Best regards, Vd
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#1075 |
Grey Wolf
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Very very nice !
![]() The gun turrets are a bit too small in my opinion, but I may be wrong. It would be very appropriate if the texture of the ship also applies to the turrets, in order to avoid strange color contrasts... To do so, I think that you have to put the turrets directly into the ship.dat. |
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#1076 | |
Frogman
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Rasulullah SAW. said: “A Syaheed will be forgiven for all his sins, except Debt |
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#1077 | |
Bosun
![]() Join Date: Mar 2018
Location: Paris
Posts: 61
Downloads: 59
Uploads: 2
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The best way would be probably to delete this all dark blue scheme from the package. I guess it will be difficult to have just one texture for the gun of this one. That mean that we must make same thing for all the over ships as this gun is used on another units. I must say that usually I'm focus on those details, but I've forgotten this problem on this scheme. Usually I change a bit the historical scheme to be adapted to the "one for alll" texture guns file. ![]() @ Tigerzhunters, thanks for your support. There's no oclusion map, the shadows are on the deck texture ![]()
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#1078 | |
Admiral
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Only think i can add, weel, Type 1934 destroyers were armed with single 5" guns (12.7 cm SK C/34 naval gun), who really appear small in their shield. This is what i can see into pics and schemes: ![]() ![]() ![]() For comparison, Type 1936A twin forward gun appear a little huge (and heavy, with related stability problems): ![]() PS @flush deck and @Mister_M, thanks a lot. Well, i like the "all blue" scheme too... I guess everyone doesn't like the effect will delete it, but for me is good too. Times ago i studied the idea to have library object who change colors in order to adapt to ship's multiskin textures. Result give us, for example, the A\A supports for Soldati, Navigatori, Poeti and Dardo classes italian destroyers, who are included into specific library files. I guess the idea of have similar variable guns outside the dat will work in similar way, but will require more study btw (add guns in every dat\sim\zon etc could eat a lot of memory, i guess, i remember a similar work in latest the_frog work, with great results i must say). Maybe in future... :P Best regards, Vd
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 Last edited by VonDos; 04-30-23 at 07:16 AM. |
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#1079 | ||||
Grey Wolf
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The solution could be this one : 1. You reserve a place on the ship's texture for the turret's texture. 2. You re-do the uv-mapping of the turret 3D model. 3. You add the turrets directly in the ship.dat (no more need of special entries in the guns library file and in the ship.eqp file), linked to the same texture as the ship's texture. 4. Of course, you add some proper nodes in the ship.sim file for the turrets to work properly. Quote:
I like it too ! Quote:
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Yes, me too, it was a british cruiser, maybe the Town class, with more than 10 camo skins. The effect is stunning ! I think the_frog used the method that I've described a few lines above. |
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#1080 |
Grey Wolf
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By the way, is there a plain grey texture too (no camo) ?
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Tags |
koninklijke marine, kriegs marine, regia marina, royal hellenic navy, royalnavy |
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