![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
The Analyst
|
![]() Quote:
In the "AI_Sensors.GR2" you can find the 3D models and animations. You can open and maybe edit it with TDW's GR2 Editor (https://www.subsim.com/radioroom/sho...d.php?t=188290). The "AI_Sensors.sim" you can edit with the Goblin Editor.This one is located in the gamedirectory. (https://www.subsim.com/radioroom/sho...d.php?t=165805)
__________________
Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
|
![]() |
![]() |
![]() |
#2 |
Mate
![]() |
![]()
The values that I used to edit are angle, sensitivity and ranges, I could do it by sim file?
Because with Sh3 editor I can't see these values in ai sensori.sim |
![]() |
![]() |
![]() |
#3 | |
The Analyst
|
![]() Quote:
![]() It's important to open first the .gr2 file and then merge it with the .sim file. Otherwise, will the controller entries missing.
__________________
Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
|
![]() |
![]() |
![]() |
#4 |
Mate
![]() |
![]()
Perfect, thank you so much !
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|