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Old 12-28-22, 07:12 AM   #7
Mister_M
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Join Date: Feb 2021
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Hello,

I think that the problem doesn't come from the area of the ship at which you're firing with the deck gun.

I'm pretty sure it comes from the damage system of the game itself, which should be completly modified to have something realistic (I mean something different than the ship exploding once it has no more "life points" ). The modifications have to be done in the following files :

- the global damage zones' settings : Zones.cfg
- the ships' damage settings : any_ship.zon (types of damage zones, placement of them in 3D, general settings, etc.)
- the shells/torpedoes' damage settings : torpedoes.zon & .sim, shells.zon & .sim (damage points, armor piercing level, etc.)

For more : https://kendras-sh3-modding.forumgam...ics-and-theory

Last edited by Mister_M; 12-28-22 at 07:21 AM.
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