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Old 10-07-22, 01:07 PM   #5
KaleunMarco
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Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
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Quote:
Originally Posted by propbeanie View Post
PS: In testing the other day, I have noticed that once your submarine has the APR-1 radar signal detector installed, there can be a HUGE performance hit when coming near locations with a lot of ships with radar, especially coming into an Allied base. So much so, that an approach in 1943 at 256xTC was fine, when later 1944 rolls around, you might have to do 64x or 32x max TC to get into port. Reminds me of the old SD radar issue in TMO... we are lookng for a solution, other than emptying the conning tower of personnel when approaching home (which does work)...
remind me, please, why the APR-1 cannot be turned off?
i am playing DW, at the moment, and my boat has the German counterpart to the APR-1 and it cannot be turned off either.
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