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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2018
Posts: 7
Downloads: 0
Uploads: 0
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Thanks for very fast reply! Unfortunately that means it works exactly as intended and there will not be any change...
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#2 | |
Dev Team
![]() Join Date: Jun 2014
Location: Southern California
Posts: 114
Downloads: 1
Uploads: 0
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![]() Quote:
The game as it exists now is quite different from what it was when it first shipped last year, largely due to suggestions and feedback from the community. |
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#3 |
Swabbie
![]() Join Date: Aug 2018
Posts: 7
Downloads: 0
Uploads: 0
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Speaking only for myself of course, I would kindly ask for a change. Like I explained above, I would expect no ship of that era turning around on the same spot, especially not when it is no longer able to sail forwards or backwards.
But so far it seems no other player has complained about that feature. At least for myself, I can say that I would only buy the game if the "turn-around-on-one-spot-thing" will be taken out. This is especially because it was annoying for me even back then in Crash Dive 1. After all, this is just my very own opinion. Perhaps other players are happy with it and like the feature?!? |
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