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Old 08-12-22, 10:52 AM   #34
fitzcarraldo
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Originally Posted in FOTRSU Thread:

I installed an all new SH4 with FOTRSU 1.8 and mods:

When I fire with the AA guns, I see, from external view, white squares in the splashes of the bullets in the sea. A graphic glitch I don´t know why occurs (I didn´t have it with 1.7p3).

Continuing essays...

:::::::::::::::::::::::::::::::::::::::::::::::::: :::::::::::::::::::::::::::::::::

Respect this previous post, I did several test and discover the culprit of the arctifacts in the splashes of bullets and DC is due to the "particles.dat" file in EAX sound sim for FOTRSU 18. Deactivating this mod, or deleting the particles file for EAX, I have the standard and correct splashes of FOTRSU 1.8. I would to know if some player has this issue. Really I don´t know what adverse effects could produce the delete of the particles. dat file in EAX, but I need to supress it to recover correct visual splashes with FOTRSU.

My list for the tests:

Generic Mod Enabler - v2.6.0.157
[E:\SH4\MODS]

100_FalloftheRisingSun_Ultimate_v1.8
Nippon_Maru_v1.8_FotRSU
Nihon Kaigun v1.2_FotRSU
Combined Roster
JP_SoyoMaru_Sil Fix
Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN
FI-OQ_FotRSU_v1.8f_upcPatch
RUBINI_CLOUDS_SH4
305_LessJapaneseAirRadar
399_OAKsHudGauges
399_NoScrollNavMap
450_MoonlightzSonarLines
451_TMOstyle_NavMapDots
451a_TMOstyle_NavMapDots_Nippon_Maru
451b_TMOstyle_NavMapDots_Nihon_Kaigun
650_MoreDudz
801_UMark Invisible
803_NoPlayerSubFlags
851_Red_FotRSU_Logo
856_Col_FotRSU_Museum
901_Strategic_Map_Symbols
EAX_SoundSim_FOTRSU_1.8 (deleted the particles.dat for recover the correct splashes from AA bullets, cannon and DC in external camera).


Best regards.

Fitzcarraldo
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