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#34 |
Argentinian Skipper
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Originally Posted in FOTRSU Thread:
I installed an all new SH4 with FOTRSU 1.8 and mods: When I fire with the AA guns, I see, from external view, white squares in the splashes of the bullets in the sea. A graphic glitch I don´t know why occurs (I didn´t have it with 1.7p3). Continuing essays... :::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::::::::::::::::: Respect this previous post, I did several test and discover the culprit of the arctifacts in the splashes of bullets and DC is due to the "particles.dat" file in EAX sound sim for FOTRSU 18. Deactivating this mod, or deleting the particles file for EAX, I have the standard and correct splashes of FOTRSU 1.8. I would to know if some player has this issue. Really I don´t know what adverse effects could produce the delete of the particles. dat file in EAX, but I need to supress it to recover correct visual splashes with FOTRSU. My list for the tests: Generic Mod Enabler - v2.6.0.157 [E:\SH4\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 Nippon_Maru_v1.8_FotRSU Nihon Kaigun v1.2_FotRSU Combined Roster JP_SoyoMaru_Sil Fix Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN FI-OQ_FotRSU_v1.8f_upcPatch RUBINI_CLOUDS_SH4 305_LessJapaneseAirRadar 399_OAKsHudGauges 399_NoScrollNavMap 450_MoonlightzSonarLines 451_TMOstyle_NavMapDots 451a_TMOstyle_NavMapDots_Nippon_Maru 451b_TMOstyle_NavMapDots_Nihon_Kaigun 650_MoreDudz 801_UMark Invisible 803_NoPlayerSubFlags 851_Red_FotRSU_Logo 856_Col_FotRSU_Museum 901_Strategic_Map_Symbols EAX_SoundSim_FOTRSU_1.8 (deleted the particles.dat for recover the correct splashes from AA bullets, cannon and DC in external camera). Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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