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Old 04-26-22, 12:49 PM   #1
astvitaliy1982
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The depth of the entire fjord is -14m. At the junction of the squares, the depth decreases to -1m. But I can't see the wall...
I don't see it underwater, above water, or on the map. The relief itself looks normal, but the stones and algae are
almost "above" the water. I understand what you mean when you write about the wall, I had similar cases.
This really happened in those places where there was a mismatch between the shade and the bordering area.
Square E009N057 does not have different shades like its neighbors. They are all the same color.

There is something different here... I liked the depth effect going up to -1 but it would be a pity if I had to refuse
away from Limfjord because of this problem...










Last edited by astvitaliy1982; 04-26-22 at 01:09 PM.
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Old 04-26-22, 01:48 PM   #2
propbeanie
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Most interesting... Is your submarine taking damage while sitting in the "shallow" water there? How did you manage to get the "water" to be shallower than -4m? Hex editing? Using GWX Terrain Extractor? Usually, there is nothing between -4 and +4 for height that we can edit. I don't know if Ubi did that to keep players from running aground unless they had a definite landmass to see, or what the reason is. Perhaps Jeff-Groves or gap will come along and comment...
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Old 04-26-22, 02:53 PM   #3
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A -1 meter depth can only come from adjacent squares causing the slope I talked about earlier.

You can not 'Hex' the Raw files for any different depths other then what they would contain using the Palletes from SH3 or SH4.

Minimum depth from my information is -16
lowest land mass is +4
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Old 04-26-22, 03:24 PM   #4
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You REALLY need to look at your undersea.dat file!


Rocks are floating because of THAT file!
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Old 04-26-22, 03:41 PM   #5
astvitaliy1982
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In SH3 I had similar problems. I remember the Rockall bank very well. When I took out two different squares standing side by side from the game, the Extractor gave me two absolutely identical squares. The problem was solved when I edited three squares that were nearby. But in strict sequence. Then I met a similar error near Italy and near Turkey

For modding, I use the SH4 1.5 stock game and a mod made of small stones and algae. After this error, I removed the algae mod with stones, but the error did not disappear. I'll do some magic on this square. If I can't solve the problem, I will continue my journey without the fjord) But with a clear conscience, high intentions and the realization that we did everything we could)))
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Old 04-26-22, 03:43 PM   #6
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Where did you get the undersea.dat file?
I looked at it and the rocks are NOT placed properly!!!!

They need to be moved DOWN!
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Old 04-26-22, 03:49 PM   #7
astvitaliy1982
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I'll show you this mod tomorrow. I took it here on Subsim
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