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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
Uploads: 0
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Okay sounds good because if you guys are starting the patrols fine then i'll uninstall and do a fresh install, I just want to be sure its only me with the ctds before patrol startup.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#2 |
Sea Lord
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Mad Mardigan is right to talk about positioning with the map I had already seen a thread above that there was a positioning problem on the map .. because it gets bigger with the wire of the war, it may be necessary to see that too. .
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#3 | |
Admiral
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![]() Back to the meat of the subject... yes. ![]() After culling that from the herd, I got everything back set up &... Ran test, same U-boat, same Kaleun... 01/42 career start &... ran like a top, no crash despite having to deal with listening to "ship sighted"/"aircraft sighted" more times than I'd care to... was able to depart & start out on patrol... With NO issues, NO... CTD... so, in conclusion... was able to start a career without any issues. *shrugs* No idea why you're running into that issue there, kyle9154... sorry, to hear & sorry that you're running into it... for whatever reason... but, doubt at this stage, that your work of MFM, or the subsequent add on for it, of the rec manual, is the cause of it. ![]() ![]() M. M.
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#4 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
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I'll do a fresh install of the Toyotagt86 ARB version then because its obviously just on my end, thanks for testing and confirming that there's nothing wrong with the MFM 3.3 Lite. Funny that the guy who released the edited mod (me) is the only one who can't get it to work lol. I must have done something on my end editing files or modding and not paying close enough attention to a certain detail or moved something somewhere I shouldn't have.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 12-22-21 at 07:38 PM. |
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#5 |
Admiral
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1 thing I...
![]() ![]() ![]() T'is will be but a simple matter to rerun SH3Cmdr, select that Kaleun yet again but... this time, to remember to pay particular attention to the flotilla details... ![]() ![]() M. M.
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#6 | |
Admiral
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![]() can't be 100% certain... so... take it, with a grain of salt on that aspect. As for the running of it, without the Lorient reposition mod I was working on... it did indeed, run without any errors or CTD's. the 2nd run through, as well as the 1st. So, everything, to the best of My knowledge... is fine there. At least, on My end of it all. Now, to get back to the drawing board & figure what, went wrong & where with the Lorient mod that I was working on... as it's clear, there are a few... kinks in the system to knock straight. ![]() I shall figure it out... ![]() ![]() ![]() ![]() M. M.
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#7 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
Uploads: 0
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Very weird, I just did a complete fresh reinstall of Toyotagt86 enhanced 2.1 ARB after removing it. I then installed MFM 3.3 Lite Toyotagt86 edition activated in jsgme and tried again to start with 10th flotilla IXC Feb 42' and still I get a ctd at the end of red loading bar before the message 'some time later' comes up. This is a fresh install of mod and MFM 3.3 Lite so I don't get how its not working for me anymore in later campaigns but is working for everyone else lol. Anyways thank god my Onealex edition has no issues as that's my main mod that I play but its a shame that all of a sudden I can only get early war careers to start in Toyotagt using MFM 3.3 Lite.
Did you download the MFM 3.3 Lite toyotagt86 edition today or are you running an earlier download from a previous day? I might have frigged something up editing it last night maybe, but all I did was delete a .cfg file from British roster that is already in American roster so that shouldn't cause it. Can you download from MFM 3.3 Lite Toyo edition link again and try to start a Feb 42' career using IXC 10th flotilla? just to try it the same way I did and see if you get same issue as me.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 12-23-21 at 06:14 AM. |
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#8 |
Ocean Warrior
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If that is a shared ship between the American & British rosters and a campaign file specifically calls for the British version, that missing .cfg file would cause a problem.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#9 | |
Sea Lord
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my career screwed up ... while everything seemed to be working out .. re-reloading of all reinstall 'file date of 11/19/21' but if there is a problem I do not install any more .. anyway its penalizes the loading times terribly .. is seems to create problems for me that I didn t have before ... it's a shame but I do not sacrifice the interiors for the benefit of this mod .. because it is always the same thing that gets me drunk .. when we are going to have a Uboat simulator with a Kaleun U571 style attack atmosphere I love them First 10 minutes. after c is anything ... there will never be anything up to these valiant Kaleuns & combatants .. who at the time buried all that is best .. in submarine warfare ... These people we revolutionizing submarine warfare thanks to the fantastic buildings they have built ... then after all, everyone is in a hurry to steal the technology ... I believe that they deserve to be represented with dignity as much as the others ... by having a simulation at the height ... because the technology of graphics engines allows it .. it is the capitalists who prevent this from happening .. who serve us their gameplay soup for "delay trisomy" ... besides we see Battlefields 2142 I had a good laugh .. when I saw that it caught fire ... the actions .. the GUY's .. well it will be "zobbi" this time better weather .. a cult game turned **** ... thank you console.. good see you Kyle I keep informed ... Regards KM_U669 Last edited by Kal_Maximus_U669; 12-23-21 at 11:49 AM. |
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#10 | |
Admiral
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I can see of resetting up a 02/42 career with 10th being the flotilla of choice & see what goes down with that... if you think it'd be needed to be done, as a cross check. Am thinking that with having the latest version, that'd not matter... BUT... never hurts to double check. ![]() Awww... what the heck, will report back on running 10th flot., w/ a IXC 02/42 career start... be back with that report a.s.a.p. ![]() ![]() M. M.
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Tags |
extra ships, merchant fleet mod, merchants, onealex mod, toyotagt86 mod |
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