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Old 12-04-21, 07:31 AM   #1
blackswan40
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Hi Olsin re GWX Torpedo reload times get your weapons officer in your forward torpedo room and also full crew in the forward torpedo room reload will be a lot quicker.


When reloaded external eels do same but external reloads cant happen in rough weather.
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Old 12-04-21, 07:40 AM   #2
Mad Mardigan
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Hi Olsin re GWX Torpedo reload times get your weapons officer in your forward torpedo room and also full crew in the forward torpedo room reload will be a lot quicker.


When reloaded external eels do same but external reloads cant happen in rough weather.
blackswan40 +1

What blackswan40 said... & in rough weather... have to dive like... 16+ meters, iirc, in order for crew to do reloads, as well.



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Old 12-04-21, 02:32 PM   #3
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Thanks guys, i sorted the problem out. Embarrassingly, I hadn't secured from silent running.
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Old 12-04-21, 03:05 PM   #4
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Thanks guys, i sorted the problem out. Embarrassingly, I hadn't secured from silent running.


Yep.... been there... done that...

Figure everyone has... at some stage or other, along the course of playing SH...

Even to the point of realizing, that Not only Myself, but... blackswan40... missed that salient cause for the pause... of torp 's a reloadin'...


Sorry, My weird, twisted sense of humor, showing up...

Any who... glad ya all sorted out now.

Gute jagd, ihr Himmelhunde.!



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Old 12-04-21, 03:39 PM   #5
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Lol...doesn't seem like 8 years ago i last stood in the conning tower. Still, i don't think SH3 ever let's go once you've sampled a good few patrols...especially considering there's still nothing much overall that can match a well modded SH3 (only my subjective opinion).


Weellll... since you opened the door up on that...

Had Ubi, properly done their homework, backtracking history better... & NOT been (thanks to bean counters... hate them, with a purple passion... is all I've got to say about that... ) in such a bum rush, SH4... would cover that spectrum. ( come to think of it, every since Ubi got their... paws on the SH lineage... in some form or fashion, has been some... errors in the releases, to date, ending with 5... which, I think wins the most messed up bell ringer award... at least, in My book, at any rate.)

In 3, Ubi, fell asleep at the wheel there... modders have done their level best, to sim damages done to ships via deck gun & torp damage... ( can't say on anti-air damage... aka flak/machine guns damage... unless... I missed the memo somewhere on that... which, I shall admit that may be, an error on My part. Hadn't really considered looking before now. *shouts at My assistant* "Igor... release.... the hounds.! The hunt... is on." )

With 4... it is modeled... somewhat better... even then, still needed mod makers, to polish that up a tad.

Then is sinking mechanics, ship/sub behaviour... stopping on a dime, comes to mind... to taking off faster than... a greased pig. Ugh. AI, being able to see you, as if they had xray radar guided eyes... the list goes on... & on... an with that, shall end here.

Suffice it to say, in a nutshell, 4... would come in as a tie with 3, but... as outlined... had Ubi done their job & not been in such a mad dash frenzy... 4 would have topped 3. Not to say that 3's not good... as in its own right, it is & with the work that has been done with modders... is a vast improvement to it, than when it was 1st released.

So, enjoy SH3, mi ship mate... I know I do.





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