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Old 11-02-21, 02:50 PM   #1
steel shark
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Join Date: Oct 2019
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gear Finished New Ohio SSGN Configuration

Ok i decided to Re-Make the Ohio SSGN,s Weapons selection for more Faster Fire Power & also Split the Land & Anti-Ship Load outs as anti ship really needs to be faster ....WELL it is now .....98 on tap no delay Trying out 8 weapons loads for added Weapons and equipment selection adding New Stuff as I go so WIP .... Just for a change

Slightly Aggressive test but went well


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Old 11-02-21, 03:02 PM   #2
steel shark
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radar Near Final Ohio 84 Version

The 1984 SSBN Ohio is Just about Finished just a few refinements still left to do then she's ready for sea


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Last edited by steel shark; 05-22-22 at 05:41 AM.
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Old 11-29-21, 02:18 PM   #3
steel shark
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gear New SSBN Flooding & Damage ~ Redo

New Ohio D.C & ... ive set up New flooding compartments Positions to ignore the missile center as in CW this isn't a section anyways

ive moved the labels locations for the spanner too bar the mid or middle one which needs to be mid for reactor call out

This system ill carry one with for all SSBN & SSGN Vessels Remakes were its needed ,, this new Damage Control set up makes the Boomers lay out more Realistic for Cold Waters when you take damage & Flooding


"The Very Deep depth was me i changed the crush depth to give me time to test out flooding the various sections while i moved the positions of the flooding"



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Last edited by steel shark; 02-18-22 at 06:18 PM.
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Old 12-28-21, 07:46 AM   #4
steel shark
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date CWA Lite Packs add-ons for DM 0.3

I,ll be releasing 3 Small Mods soon when I get some time in the next few days

CWA Lite Pack 1 ( C-Sharp ) Ver 1.a
CWA Lite Pack 2 ( Subs ) Ver 1.a
CWA Lite Pack 3 ( Surface ) Ver 1.a

These 3 Mods will add some new options and game play elements for more ways to play DotMod and add more Challenge to missions & Campaigns

Pack 1 will be For Normal Dot mod or DM + 2004 add-On

OR

For use with DM & pack 2 or 3

OR

DM + 2004 + Pack 1 & pack 2 or 3


Or not use Pack 1 so :

DM or DM + 2004 & Or pack 2 or 3


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Last edited by steel shark; 12-28-21 at 08:19 AM.
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Old 01-04-22, 02:13 PM   #5
steel shark
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bullhorn Actual Surface Ships Damage Control & Flooding Re-Do

Ok as Dot Mod Added a New Surface ship I though id try something new

A dedicated Surface Ship Damage Control

I've Changed Flooding arrangement Too



so now the Control room cant flood nor the torpedo tubes which are Generally High up or on the On Deck on Most ships


the ones with Hull Torpedo tubes ill place in the hull Of Course ,, when i get to redoing Others ,, So No More Submarine Damage Control Layouts for Surface ships



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Last edited by steel shark; 05-27-22 at 10:15 AM.
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Old 02-23-22, 11:53 AM   #6
steel shark
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SHO Torpedo Tube Doors & Tubes Rework

This is my New Reworked CWA Torpedo Tubes Idea

So I've added Torpedo Tube Doors & Reworked the tube Display Boxes & Sprites

This will Help keep track of what tubes doing what Easier and give a new look to Coldwater's Torpedo Tubes

The Tube Door Appears Straight off this will indicate loading time better as you have a tube door which will line up with the tube Now

I've also reworked the Wired Guided Graphic Too I went with a Flooded torpedo tube with a wire in it and external door open to sea

New Tube Disabled Graphic too so Tube Door sealed & Yellow Backlight and warning symbols



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Last edited by steel shark; 05-25-22 at 10:05 AM.
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