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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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these are SH4-based and not mod-based. Using some modsets (and possibly SH4-Stock) there could be a delay between the time Manila/Surabaya shuts down and the time that Perth/Fremantle is activated. but this issue will not cause CTD, only a delay in docking and ending your patrol. the fixes for the CTD's above are a. use lower TC as you are heading into port and 2. reboot and reload your mission. ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#2 | |
Navy Seal
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No problem, should always check forums though, I make a point to respond as quickly as possible in support of the mod. I am shocked by all of your issues and have been unable to replicate them on my install, unless running into port at high TC. The repeated CTD though makes me wonder if its something else. Currently, I have surmised that it is due to running my mod with TMO wTW, but have not had a chance to download and look over TMO wTW for conflicts, but this is what am thinking based on the numerous major changes I made. Example, my mod and ship packs makes major changes to the roster, reclassifies different ships as different vessels for organization and functionality of the mod, so when you are coming into port and the sim calls on a vessel to spawn that was classified as a Corvette (Type 1) but is now a Destroyer Escort (Type3) etc. it could and likely would trigger a CTD. Again, I am guessing but makes sense with the repeated issues have stated. |
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#3 | |
Samurai Navy
![]() Join Date: Jul 2017
Posts: 577
Downloads: 117
Uploads: 0
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#4 | |
Navy Seal
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