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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#556 | |
Sea Lord
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#557 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
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Try pressing back slow or one of the reverse speeds and then quickly select flank forward speed - sometimes a sh3 glitch if that doesn't fix then its something in Andrey's mod that's causing that.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#558 | |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
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I don't think SH5 WOW ships are an issue because Onealex has them integrated with his mod and no issues, but again I could be wrong and they could be indeed a resource hog for what? like 6-7 models - maybe not worth having
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#559 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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Hi,i don't think it's from the ships, unless something new is added to them, if i understood correctly, in the previous version at least, they didn't cause a problem
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#560 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
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True but his last version was still heavily taxed which caused random ctd's in patrols which still makes the compilation more or less unplayable if your a career type player. Maybe undo whatever you did since then Andrey and then look at things that are included in campaign too, what have you added to the campaign layers and also custom model textures made by you - start with that and review it all to see if you can compress or remove if its causing too much resource drain. You don't have too many ships in your compilation, I have a ton more in my custom version of Onealex so I think something else is causing the resource drain on your end.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#561 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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Yeah,i've only been playing careers for a few years
I can even say that in the penultimate version i did not have a ctd, unlike the previous ones My only problem with her was that the friendly boats didn't show up with the wolf packs, but since i found out that Andrey was working on the Ai boats, i didn't raise this issue again. I forgot: the museum opened without a problem Last edited by ivanov.ruslan; 10-11-21 at 07:19 AM. |
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#562 | |
Sea Lord
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#563 | |
Sea Lord
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![]() According to what you said you did not manage to activate the wolf pack to you try with Rowie's method in his Pdf he explains that you will find in CcoM12 did you start a career in this version? ... me no |
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#564 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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Unfortunately not, and for me
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#565 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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Exactly what version do you mean? For 4 years there were a lot of them. I keep some of them. I didn't change Camping this time. But I forgot about the interiors. Of course I added them. Knowing that they use a lot of RAM.
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#566 | |
Admiral
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![]() M. M.
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#567 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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I personally really don't like the Tarjak's emblem mod!
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#568 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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![]() ![]() https://www.mediafire.com/file/fymlc...ld+interior.7z ![]()
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![]() ![]() Last edited by Anvar1061; 10-11-21 at 02:24 PM. |
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#569 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
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So what your saying is delete the interiors folder from GWR and just use regular vanilla interior folder and that should fix it?
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#570 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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![]() https://www.mediafire.com/file/fymlc...ld+interior.7z
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