SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-01-21, 09:33 AM   #1
Usurpator
Wolfpack Dev Team
 
Join Date: Aug 2015
Posts: 360
Downloads: 3
Uploads: 0
Default Weekly update

Hello everyone!

This week Oscar has been working on water effects. The effects needs some more tweaking, so the new patch will have to wait a few more days before we make it available. All effects will have quality settings, so you can reduce them or turn them off completely if they slow down performance on your system. Axel has worked with build tests for the netcode aswell as interactables for the network test implementation. Koji is working on the corvette and I'm adding all the missing dials to the engine room.

Usurpator is offline   Reply With Quote
Old 10-01-21, 02:26 PM   #2
bracer
Grey Wolf
 
Join Date: Aug 2007
Location: Sweden
Posts: 765
Downloads: 15
Uploads: 0
Default

Very cool! It looks great!
__________________

My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
bracer is offline   Reply With Quote
Old 10-02-21, 04:06 AM   #3
blackswan40
LSH-2022 Liaison Officer
 
blackswan40's Avatar
 
Join Date: Mar 2008
Location: IN THE STEEL SHARKS VIRTUAL OCEAN
Posts: 2,520
Downloads: 590
Uploads: 30


Default

Wolfpack just gets better and better top effort boys keep up the good work


blackswan40 is offline   Reply With Quote
Old 10-06-21, 03:07 PM   #4
Westbroek
Lieutenant
 
Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
Default

This is looking so nice.
Great work, guys.
For some reason my submarine starts flying when I play, so I'm gonna keep watching and waiting Can't wait!
__________________
.Godspeed.
Westbroek is offline   Reply With Quote
Old 10-08-21, 01:20 PM   #5
Usurpator
Wolfpack Dev Team
 
Join Date: Aug 2015
Posts: 360
Downloads: 3
Uploads: 0
Default

Hello everyone! This week Oscar found (and solved!) some problems with the wake simulation, and so the patch will have to be delayed until next week. Einar has been adding some more details to the new interior, Koji is detailing the Corvette, and Axel is tinkering with the netcode.
Usurpator is offline   Reply With Quote
Old 10-11-21, 05:05 PM   #6
gurudennis
Mate
 
Join Date: Mar 2019
Posts: 55
Downloads: 2
Uploads: 0


Default

Is there a plan for when the contents of the current beta branch can be stabilized and officially released? The existence of a divergent public beta branch splits the community and isn't healthy long-term in my opinion.
gurudennis is offline   Reply With Quote
Old 10-15-21, 12:36 PM   #7
Usurpator
Wolfpack Dev Team
 
Join Date: Aug 2015
Posts: 360
Downloads: 3
Uploads: 0
Default weekly update

Hello everyone! This week Oscar has been sick (not covid!), and has not been able to finish work on the patch. What is left on the patch is dealing with boundary conditions between different LOD levels of the simulation, and adding some settings. Axel is working on game state serialising, intended for game saving and loading - aswell as build testing both normal and headless builds. I'm organizing assets for the new interior and Koji is working on the corvette.
Usurpator is offline   Reply With Quote
Reply

Tags
hms marulken, subsim, u-boat, usurpator, wolfpack

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:24 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.