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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
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Yes, It's a "dials1.tga" file in Data\Menu\Gui\Layout.
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#2 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
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thanks.
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#3 |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
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Oh yes. That one got overlooked. It's on the list to be corrected in v2.2. Sorry 'bout that. Good catch though!
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#4 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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2nd question:
Do any of you guys know about the next question: How to use SH3 2.6 realistic crew with NYGM 2.01z Tonnage War for single mission play? Last edited by mike_espo; 07-08-06 at 04:14 PM. |
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#5 | |
Commander
![]() Join Date: May 2005
Posts: 477
Downloads: 6
Uploads: 0
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![]() Quote:
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#6 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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It won't implement realistic crew option from SH3 Commander 2.6.
I keep getting the error message: "Too many sailors. Go back to barracks" when I try using realistic crew for single mission play. For Careers, Its OK. This is a shame, as I really like the variation of crew textures allowed via SH3 Commander and the realistic crew numbers. |
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